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Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: September 26, 2010, 02:12:37 pm »
Tried the demo but I'm afraid to say I'm a little dissappointed.
-The filesize is 35mb. That's ... uuh... massive. Maybe it's the engine you are using that's so big?
-I start the game and it pops up in fullscreen. That makes the game look really ugly as oppossed to the default screen or a multiblication of that.
-The enemy on the left just moved over the pit and got stuck. I appearantly touched it shortly after and it dissappeared.
-Can't move left in or over the pit. Can't move right because of an invisible wall. So I'm stuck on the first screen
-There are no instruction (like F1 or in the starting post here) so I can't tell if I'm missing things aside from sword swinging and rolling. You're starting post mentions other items so I am probably wrong.
-If I walk left up against a wall and swing my sword the character's facing is changed after the animation. It happens for different directions as well. This isn't an issue while moving.
Don't be discouraged though. I've you work on your presentation then 1/3 of this is fixed instantly.
Another 1/3 is me complaining that there isn't much to do. Your screenshots say otherwise so that may not be an problem for the next demo.
And the last comments are glitches I guess.
Didn't like this demo, but I'll look forward to the next one.
Edit: Right. There is a read me file I missed. Let me check the game out a little further.
Edit2: This is more like it, but I do have a couple more things to mention:
- There were 6 instances where I moved to another screen, got hit before I was able to do anything and got pushed back to the previous screen.
- In the desert, if you bring up the menu, the sand is covering the menu.
-The filesize is 35mb. That's ... uuh... massive. Maybe it's the engine you are using that's so big?
-I start the game and it pops up in fullscreen. That makes the game look really ugly as oppossed to the default screen or a multiblication of that.
-The enemy on the left just moved over the pit and got stuck. I appearantly touched it shortly after and it dissappeared.
-Can't move left in or over the pit. Can't move right because of an invisible wall. So I'm stuck on the first screen
-There are no instruction (like F1 or in the starting post here) so I can't tell if I'm missing things aside from sword swinging and rolling. You're starting post mentions other items so I am probably wrong.
-If I walk left up against a wall and swing my sword the character's facing is changed after the animation. It happens for different directions as well. This isn't an issue while moving.
Don't be discouraged though. I've you work on your presentation then 1/3 of this is fixed instantly.
Another 1/3 is me complaining that there isn't much to do. Your screenshots say otherwise so that may not be an problem for the next demo.
And the last comments are glitches I guess.
Didn't like this demo, but I'll look forward to the next one.
Edit: Right. There is a read me file I missed. Let me check the game out a little further.
Edit2: This is more like it, but I do have a couple more things to mention:
- There were 6 instances where I moved to another screen, got hit before I was able to do anything and got pushed back to the previous screen.
- In the desert, if you bring up the menu, the sand is covering the menu.