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Messages - MG-Zero

Pages: 1 2 [3] 4 5 ... 193
41
Entertainment / Re: Warning OFFENSIVE language.
« on: August 15, 2016, 10:38:45 pm »
I miss these threads :)

42
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: August 08, 2016, 02:49:05 am »
I think the lizafos sheet is missing its walking animation?  Noticed it while breaking it into a sheet today.

EDIT: Nevermind I'm just !@#$% retarded :)

43
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: August 01, 2016, 04:52:17 am »
mile grazie! :)

44
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: July 31, 2016, 06:48:35 pm »
Is the sheet for the lizalfos in here? I cant seem to find it xD

45
King of Thieves / Re: Goals for next release
« on: July 28, 2016, 03:18:59 pm »
Still fighting with the above issue, seems like a bug in monogame. Gonna have to work on maps on my laptop exclusively

46
King of Thieves / Re: Goals for next release
« on: July 18, 2016, 02:43:50 pm »
Ahhh some dumb driver update broke the map editor. Gonna be fun figuring this one out :D

47
King of Thieves / Re: Goals for next release
« on: July 17, 2016, 09:16:38 pm »
Going to start tiling the deku forest. Carbonite is going along fairly well too

48
Sprites/Tiles / Re: Earth temple
« on: July 06, 2016, 03:28:29 am »
perfect! exactly what we needed :)

49
Music / Re: [Submission] Kokori Forest
« on: July 03, 2016, 07:02:57 pm »
I actually love this, it reminds me of Chrono Trigger in some ways

50
Sprites/Tiles / Re: Earth temple
« on: July 03, 2016, 07:01:08 pm »
Actually loving the lava rooms!  Do you have the animations for the lava tiles?  I think I just see them for the lavafalls

51
King of Thieves / Re: Goals for next release
« on: June 17, 2016, 02:42:02 am »
hookshot finally finished! carbonite incoming!

52
Sprites/Tiles / Re: Gerudo Desert and Fortress
« on: June 15, 2016, 03:59:18 am »
I'm still in everything-is-!@#$%-mode over here, but I am alive and paying attention to this!  And I have to say, I'm blown away by the progress on this!

53
Sprites/Tiles / Re: Gerudo Fortress
« on: June 08, 2016, 12:33:25 am »
Someone jog my memory, but is there supposed to be that entrance from the forest there?

54
King of Thieves / Re: Goals for next release
« on: May 29, 2016, 12:23:59 am »
hahaha not exactly!

55
King of Thieves / Re: Goals for next release
« on: May 28, 2016, 04:26:55 am »
fyi everyone following this, everything is still active despite my lack of updates.  Had a rough last 2 weeks.

56
Updates / Re: Happy 10 Years on SMF, ZFGC!
« on: May 27, 2016, 01:46:11 am »
Demo 4 out yet?
Yep, it's just $89.99 + The Season pass for the full game.

And it's not even the full game

57
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: May 14, 2016, 09:54:04 pm »
fyi, NPCs need to go through a submission and approval phase for their behavior, health etc before spriting them

58
King of Thieves / Re: Goals for next release
« on: May 09, 2016, 04:00:14 am »
Finished Roc's Cape tonight.  That was a pretty interesting one to do!  Hookshot starts tomorrow!

59
Sprites/Tiles / Re: NPC Sprites
« on: May 05, 2016, 04:50:39 pm »
These are looking great! This might be nitpicking but I think the skin tone of Aladdin should be darker, unless we purposely created an easter egg of Aladdin to be white.
Then shouldn't we also make his clothes the proper colors, as well?

No. This is purely a skin tone issue to avoid people complaining about white washing a clearly arabic character.

Yyyeep.  We all know it'll happen too!

60
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: April 24, 2016, 06:45:16 pm »
Looks really nice!  My suggestion though (and I know this is a bit of a pain, so it's up to you if you want to do it) is to have the blur throughout most of the swing animation instead of just 2 frames.  Otherwise it's gonna look like a blip instead of a smooth blur

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