Small update folks.
Since I have .wav files and .mid/i files, I want to use both of them, but I don't want to incress the game.exe file size. (Dear god that'd be terrible if it got over 20mbs due to music and the loading times were about 4mins)
So, here's the update:
- .mid and .wav files are external, the game is automatically set to .mid music, but, you can change the music score to .wav, or to none (Yay, I can listen to different music, sweet!)
- Story change, I'm currently making the dream area (OMG, foreshadowing for a future dungeon!)
which involves Link going through part of it, with a sword and stuff, and (Spoilers alert, please do not spoil it for yourself if your looking for a "Plot twist.")
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touches one of the Moon Shards and is engulfed by darkness.
I should have screenshots later tonight, if not, afternoon tomorrow.
Edit: No absolute paths, since I know how to set short paths. (Usually uses the .\ stuff, so it finds the music file under where the game is, then goes into the file music, then plays the file.)