Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1] 2   Go Down

Author Topic: Pokemon Crystal Legends  (Read 8964 times)

0 Members and 1 Guest are viewing this topic.

DJvenom

super-sage
Pokemon Crystal Legends
« on: September 21, 2008, 01:03:55 pm »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
I was digging around some old CD's and flash drives I had when I stumbled upon an old Pokemon game I was making, so I decided to continue work on it.

Currently features walking, and day/night/morning engine. I know this doesn't brand it a Pokemon game, per se, but I will be adding all the functions soon. It's not quite as hardcore as 4swords' pokemon game, in terms of "emulating" gameplay. Once I get a text engine in I'll probably release a demo (source, and .exe)

It's being made in GM6.1 so until I get a hold of drewdelz on how to make 6.1 GM games playable on Vista, I'm afraid you'll just have to enjoy screenshots.

http://yoroshii.org/NewBark.mp3


This isn't just going to be a remake either. All gym leaders' parties will be buffed and remixed to present a new challenge. Also introduced will be the Gameshark Guru, who will allow you to enter codes enterable in Gameshark for the GBC, yeilding results (Only official codes will be supported...) A small portion oh Hoenn will also be explorable, although very different looking in terms of geography, as in this game Hoenn will not have been fully modernized (Littleroot will have houses just being constructed) No intention on including any new pokemon from R/S/E but who knows. If I get a functioning database working for pokemon, I might add some.

That's it for now, and feel free to leave any questions here :)
« Last Edit: October 09, 2008, 08:29:44 am by Darklight »
Logged
I do art
I ermmm... DID do art
I do art

Hammer Bro. Mike

Hammer Bro. Mike
Re: Pokemon Crystal Legends
« Reply #1 on: September 21, 2008, 01:34:24 pm »
  • The Mike
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2022
Looks pretty cool and I'll be sure to play it. I like the sound of going to Hoenn though, which was something I was hoping to do in Diamond. :(
Logged

  • Zelda Eternity
Re: Pokemon Crystal Legends
« Reply #2 on: September 21, 2008, 03:10:19 pm »
  • Super Hero Time!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 4859
I am TOTALLY working with you on this project.

I love the GSC era man.
Logged
!@#$% I lost my entire post, god dammit.
Re: Pokemon Crystal Legends
« Reply #3 on: September 21, 2008, 03:11:01 pm »
  • *
  • Reputation: +8/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6604
lol, I was called hardcore.  I was looking back into how a main character could have an object that would follow it.  If you try to walk through the object that is following you, as in the case of the Pikachu that follows you, on the real Gameboy Color if you are pressing the arrow keys down with full force you go right through otherwise there is a delay.  I think that the way to solve this would be to check the condition where up down left and right were not pressed before you get to a grid space because a delay for solidity would only really not happen if you didn't stop.  I guess the point of all this paragraph is that I figured out a good way to program is to write down logical statements about what the feature does that you want to include and then making the logical connections until it becomes feasible.

Anyway, if you want what I had done with the Game Maker version of my game, I can give you the source for that.  It has somethings that may look like a lot of extra, but meh.  The ledge jumping though would be cool for your game and if I observed it right, in Gold/Silver/Crystal, there is no delay when you jump off a ledge.

Good luck with your project though, lol.


Logged
Re: Pokemon Crystal Legends
« Reply #4 on: September 21, 2008, 05:48:10 pm »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Posts: 280
If you want us to be able to play this game on Vista, take a look at this link:

http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista

Anyway, it's going to be awesome. Good luck.

Logged

DJvenom

super-sage
Re: Pokemon Crystal Legends
« Reply #5 on: September 22, 2008, 02:28:08 am »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
If you want us to be able to play this game on Vista, take a look at this link:

http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista

Anyway, it's going to be awesome. Good luck.


Thank you, sir.
Logged
I do art
I ermmm... DID do art
I do art
Re: Pokemon Crystal Legends
« Reply #6 on: September 22, 2008, 10:47:24 am »
  • The devil in the mirror.
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 238
Ah... The good old Gold/Silver games =D I just loved playing those games until late at night so I could catch night pokemon. Ah, there was so much to DO in that game.
Anyway, looks good, hope you get to making a battle engine too ;)
Logged
Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!

Mamoruanime

@Mamoruanime
Re: Pokemon Crystal Legends
« Reply #7 on: September 22, 2008, 10:54:14 am »
  • ^Not actually me.
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 9786
holy !@#$% I remember this... I still have the walking demo thing you gave me D:

You keep walking left and the map ends XD and you can walk on mountains! It was cool XD
Logged

DJvenom

super-sage
Re: Pokemon Crystal Legends
« Reply #8 on: September 23, 2008, 01:43:01 pm »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
Updated with a small musical sample of a New Bark remix I'm making :)
Logged
I do art
I ermmm... DID do art
I do art
Re: Pokemon Crystal Legends
« Reply #9 on: September 23, 2008, 04:49:23 pm »
  • Super Hero Time!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 4859
Updated with a small musical sample of a New Bark remix I'm making :)

Hawt :3

So yeah, if you need any help, I'll do tiles and such and I'll map with you as well if you like.
Logged
!@#$% I lost my entire post, god dammit.
Re: Pokemon Crystal Legends
« Reply #10 on: September 23, 2008, 10:51:29 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
Sounds very remeniscent of old GB style music. Good job :).
Can I ask what you used to make it?
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.
Re: Pokemon Crystal Legends
« Reply #11 on: September 24, 2008, 12:52:47 am »
  • Super Hero Time!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 4859


Was bored D:
« Last Edit: September 24, 2008, 12:54:18 am by Zidane »
Logged
!@#$% I lost my entire post, god dammit.
Re: Pokemon Crystal Legends
« Reply #12 on: September 24, 2008, 01:04:07 am »
  • Drop down and give me 9000!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 426
Oooh the GB pokemon games were the most appealing, I like! Hopefully there will be more soon :). How many was there after gold/silver/crystal? Like 255 or something? Well I like them better cause they're more original.

The good old days when they had Bulbasaur, Pikachu and some 'new' ones like totodile and hoothoot before they introduced hornybeaver and muffinarms (These pokemon may or may not exist, the original 151 were the most pokemon a pokemon could be to me, I have no idea what new ones are called, there may be too many new ones, maybe more is a good thing but where did they put all the old ones? Only available via trading? Ack!).

Anyways keep this up DJ, I dig the gameboy XD.
Logged
I like potato.
  • My Myspace

DJvenom

super-sage
Re: Pokemon Crystal Legends
« Reply #13 on: September 24, 2008, 02:21:14 am »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
All of the music is gonna be tracked in MODplug Tracker It's a little program tssf turned me onto back in the glory days :P Once you get a hang of it, it's pretty fun :D
Logged
I do art
I ermmm... DID do art
I do art
Re: Pokemon Crystal Legends
« Reply #14 on: September 24, 2008, 02:42:15 am »
  • *
  • Reputation: +2/-1
  • Offline Offline
  • Gender: Male
  • Posts: 2376
All of the music is gonna be tracked in MODplug Tracker It's a little program tssf turned me onto back in the glory days :P Once you get a hang of it, it's pretty fun :D
I have always loved pokemon mostly gold and silver, but I wonder what is the main difference between this and the original ones?
EDIT: apart from the mentioned ones, <.<
« Last Edit: September 24, 2008, 02:48:44 am by Kren »
Logged

DJvenom

super-sage
Re: Pokemon Crystal Legends
« Reply #15 on: September 24, 2008, 02:57:42 am »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
None really, I guess. Maybe I'll add some later. For now, none though.
Logged
I do art
I ermmm... DID do art
I do art
Re: Pokemon Crystal Legends
« Reply #16 on: September 24, 2008, 03:08:17 am »
  • Super Hero Time!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 4859
All of the music is gonna be tracked in MODplug Tracker It's a little program tssf turned me onto back in the glory days :P Once you get a hang of it, it's pretty fun :D
I have always loved pokemon mostly gold and silver, but I wonder what is the main difference between this and the original ones?
EDIT: apart from the mentioned ones, <.<

Who cares. It's different from the usual Zelda crap we get.
Logged
!@#$% I lost my entire post, god dammit.
Re: Pokemon Crystal Legends
« Reply #17 on: September 24, 2008, 03:16:11 am »
  • I need something new to put here...
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1181
GSC was my favourite era, although I dislike the graphics somewhat...

It looks good, I hope you can get somewhere with this.
Logged
Re: Pokemon Crystal Legends
« Reply #18 on: September 24, 2008, 10:21:02 am »
  • The devil in the mirror.
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 238
Maybe remake Pokemon Gold/Silver using Sapphire/Ruby graphics? =P
Logged
Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!
Re: Pokemon Crystal Legends
« Reply #19 on: September 24, 2008, 10:30:25 am »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
This place is turning into PFGC.
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.
Pages: [1] 2   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.119 seconds with 77 queries.

anything