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Messages - silverlink

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1
Graphics / Re: Need a logo? Request yours HERE! [UPDATED 06/03/06]
« on: June 07, 2006, 11:16:52 pm »
they look all nice :D
maybe i should make a topic to :p for old time sake:p

don't forget to give credit to DarkLink also.
Cuz he made (most) of the swords used in the titlescreens!!

2
Feedback / Re: Marking all posts as read
« on: May 24, 2006, 08:54:10 pm »
works fine here.

3
Feedback / Re: Marking all posts as read
« on: May 24, 2006, 11:49:39 am »
thnx works sw33t now :D

4
Coding / Re: Prioritized Movement used on Sage of Darkness
« on: May 16, 2006, 01:07:20 am »
well this ain't the latest version of the script.
if your intrested i can show you the latest version.
just add me on msn: Send PM first

5
Feedback / Marking all posts as read
« on: May 14, 2006, 11:50:01 am »
Gives this error:

The error returned was:
Session verification failed. Please try logging out and back in again, and then try again.

Well how do i fix it??

[Sol edit: "Merged" double posts.]

6
Its the engine that i made for Sage of Darkness.
Give Credit for Silverlink for this engine.. Its the first engine wrote evah.

Code: [Select]
/*----------------------------------
 Prioritized movement
 by silverlink
 Give credit please
----------------------------------*/
// assigning the keys
kup = keyboard_check(vk_up); // kup is keyboard_check(vk_up)
kdown = keyboard_check(vk_down); // kdown is keyboard_check(vk_down)
kleft = keyboard_check(vk_left); // kleft is keyboard_check(vk_left)
kright = keyboard_check(vk_right); // kright is keyboard_check(vk_right)

//Direction setup
if (direction=0){sprite_index = spr_link_right; image_speed=0.5;}
if (direction=90){sprite_index = spr_link_up; image_speed=0.5;}
if (direction=180){sprite_index = spr_link_left; image_speed=0.5;}
if (direction=270){sprite_index = spr_link_down; image_speed=0.5;}

//Walking setup with collision checking
if (kright = true && !kdown  && !kup  && !kleft && place_free(x+5,y)){direction=0; speed=5;}
if (kup = true && !kleft  && !kright  && !kdown && place_free(x,y-5)){direction=90; speed=5;}
if (kleft = true && !kright  && !kdown  && !kup && place_free(x-5,y)){direction=180; speed=5;}
if (kdown = true && !kup  && !kleft  && !kright && place_free(x,y+5)){direction=270; speed=5;}
if (kup && kright = true && !kdown  && !kleft && place_free(x+5,y-5)){direction=45; speed=5;}
if (kup && kleft = true && !kdown  && !kright && place_free(x-5,y-5)){direction=135; speed=5;}
if (kleft && kdown = true && !kup  && !kright && place_free(x-5,y+5)){direction=225; speed=5;}
if (kright && kdown = true && !kup  && !kleft && place_free(x+5,y+5)){direction=315; speed=5;}

//activating collision checking
if !place_free(x+5,y) && !place_free(x-5,y) && !place_free(x,y+5) && !place_free(x,y-5){image_speed=0; image_index=0; speed=0;}
if !place_free(x+5,y+5) && !place_free(x-5,y-5) && !place_free(x-5,y+5) && !place_free(x+5,y-5){image_speed=0; image_index=0; speed=0;}

//Standing still
if !kright && !kup && !kleft && !kdown{image_speed=0; image_index=0; speed=0;}

// When all buttons are pushed
if kright && kup && kleft && kdown{image_speed=0; image_index=0; speed=0;}

 

7
LTTP & FSA / Re: Request: Zelda Title Screen graphics
« on: April 23, 2006, 04:29:04 pm »
Don't sweat about it.
Ill make a new version soon for Gamemaker 6.1

8
Feedback / Re: Green Theme
« on: April 03, 2006, 10:41:49 am »
The green theme is available.
You can select it in your profile.

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