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Poll

How would you like your dungeon demos?

One at a time
- 3 (60%)
Two at a time
- 1 (20%)
Three then four
- 1 (20%)

Total Members Voted: 5


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Author Topic: The Legend of Zelda : Chiming Bell  (Read 42022 times)

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Brutus

Kirby Master
Re: The Legend of Zelda : Chiming Bell
« Reply #180 on: November 14, 2010, 08:29:58 pm »
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What is that springboard going to do?
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if place_free(x,y,z) {wrong number of arguments to function or script}

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #181 on: November 16, 2010, 12:05:01 am »
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Okay dudes, Im taking a break to work on Mythia's redesign. Until then, I want you all to focus on finding every bug in the most recent demo.
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #182 on: November 20, 2010, 08:49:39 pm »
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Little note guys, after the 6th of December, I will assume there are no more glitches.
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Mamoruanime

@Mamoruanime
Re: The Legend of Zelda : Chiming Bell
« Reply #183 on: November 20, 2010, 09:03:24 pm »
  • ^Not actually me.
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Little note guys, after the 6th of December, I will assume there are no more glitches.

>_o why would you ever assume there are no glitches? It's much better practice to assume there are billions of glitches, and be prepared to fix em'
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #184 on: November 20, 2010, 09:23:57 pm »
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Little note guys, after the 6th of December, I will assume there are no more glitches.

>_o why would you ever assume there are no glitches? It's much better practice to assume there are billions of glitches, and be prepared to fix em'

I tend to think that right before a proper demo. No point in the technical stage with Gamemaker. Though with C++ I will gladly agree with you.
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Re: The Legend of Zelda : Chiming Bell
« Reply #185 on: November 21, 2010, 08:11:50 am »
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Little note guys, after the 6th of December, I will assume there are no more glitches.

>_o why would you ever assume there are no glitches? It's much better practice to assume there are billions of glitches, and be prepared to fix em'
What mammy said, and it shouldn't be dependent at all on the stage you are at. There will always be bugs.
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Your community is a bunch of stuck up turds.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #186 on: November 29, 2010, 09:44:51 am »
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Okay dudes, I'm back working on it! Though I may have found my man so progress may be slow
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #187 on: December 05, 2010, 11:47:42 am »
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Yeh progress is back to normal. Today Im going to try and finish Hyrule Town's interiors and hopefully bonusing Goron City's

EDIT: Goron City is most likely gonna be the biggest room of the lot. Reason is due to it's circular shape
« Last Edit: December 05, 2010, 12:18:19 pm by King Tetiro »
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #188 on: December 05, 2010, 04:01:24 pm »
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A little update. The bomb bag and quiver gaining minigames have been decided!

As you know, the minigames in OOT and MM(quiver only) are related to the weapon. This isnt the case in Chiming Bell. So here's the list

Mountain Slider - Exactly like snow boarding! Of course with a zelda twist! The way you win will depend. It's either gonna be score or time - The reward is a Bomb Bag Upgrade and Heart Piece

Assault Course - A Gravity Boots assault course. Does require boots. The more points along the way you get the higher the chances of the reward. The reward is a Bomb Bag Upgrade

Train Archery - Motion Archery. Exactly like in Spirit Tracks. The reward is a Quiver Upgrade

Archery - Traditional Archery. The reward is a Quiver Upgrade and Heart Piece
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Re: The Legend of Zelda : Chiming Bell
« Reply #189 on: December 05, 2010, 04:57:23 pm »
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Just wandering, KT, how did you get your game into sponsored if your game isn't PoTM- yet.

Is it because of the progress, or because the admins think your game deserves a special place in sponsored?  XD

... While i'm at it, whats those 2 "credits" at the bottom of my info?
« Last Edit: December 05, 2010, 05:02:47 pm by The Boy »
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #190 on: December 05, 2010, 05:38:12 pm »
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Just wandering, KT, how did you get your game into sponsored if your game isn't PoTM- yet.

Is it because of the progress, or because the admins think your game deserves a special place in sponsored?  XD

... While i'm at it, whats those 2 "credits" at the bottom of my info?

The 2 runners up of the voting also get into sponsered.

Can you post the credits thing? I dont know what you meant.
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  • Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #191 on: December 05, 2010, 05:48:44 pm »
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The attached.
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #192 on: December 05, 2010, 06:15:00 pm »
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The attached.

Hmm...not sure though sadly we need to return on topic

Nearly finished tiling Goron City. 80% done.

EDIT: Overworld Interior - 88%
« Last Edit: December 05, 2010, 06:41:58 pm by King Tetiro »
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Re: The Legend of Zelda : Chiming Bell
« Reply #193 on: December 05, 2010, 06:44:18 pm »
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The attached.

Hmm...not sure though sadly we need to return on topic

Nearly finished tiling Goron City. 80% done.

EDIT: Overworld Interior - 88%
OOhhhh, i think i sense an overworld interior demo! Have you started work on/
done/
going to start work on
the NPCs yet?
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #194 on: December 05, 2010, 08:23:47 pm »
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Im going to repost the schedule

Overworld Interior
\/
Textboxes,Hidden Chests,NPCs
\/
Sidequests and Minigames
\/
Titlescreen, Intro, Saving and Loading
\/
Wild Woods + Storyline
\/
Dusty Cavern + Storyline
\/
Unknown Ruins + Storyline
\/
Royal Tomb + Storyline
\/
Ruined Castyle + Storyline
\/
Land of the Dead + Storyline
\/
Show content
Tower of the Gods + Storyline
\/
HUD Finishing
\/
Menu Finishing
\/
Secrets + Achievements
\/
Final Chapter
\/
Glitch Ironing
\/
Final Release

Hope this solves your query

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Re: The Legend of Zelda : Chiming Bell
« Reply #195 on: December 05, 2010, 08:27:11 pm »
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Im going to repost the schedule

Overworld Interior
\/
Textboxes,Hidden Chests,NPCs
\/
Sidequests and Minigames
\/
Titlescreen, Intro, Saving and Loading
\/
Wild Woods + Storyline
\/
Dusty Cavern + Storyline
\/
Unknown Ruins + Storyline
\/
Royal Tomb + Storyline
\/
Ruined Castyle + Storyline
\/
Land of the Dead + Storyline
\/
Show content
Tower of the Gods + Storyline
\/
HUD Finishing
\/
Menu Finishing
\/
Secrets + Achievements
\/
Final Chapter
\/
Glitch Ironing
\/
Final Release

Hope this solves your query


Yup! i should make a scedule like that.. i've been pretty much doing things as i go along- coding-> a little area made -> more coding -> a little bit more made .. etc.
« Last Edit: December 05, 2010, 08:28:55 pm by The Boy »
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #196 on: December 05, 2010, 08:33:59 pm »
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Here's the schedule again with all the demos highlighted

Overworld Interior *
\/
Textboxes,Hidden Chests,NPCs
\/
Sidequests and Minigames * (Moved it to this as it made more sense)
\/
Titlescreen, Intro, Saving and Loading
\/
Wild Woods + Storyline *
\/
Dusty Cavern + Storyline *
\/
Unknown Ruins + Storyline *
\/
Royal Tomb + Storyline *
\/
Ruined Castyle + Storyline *
\/
Land of the Dead + Storyline *
\/
Show content
Tower of the Gods + Storyline
*
\/
HUD Finishing
\/
Menu Finishing
\/
Secrets + Achievements *
\/
Final Chapter
\/
Glitch Ironing
\/
Final Release *

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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #197 on: December 08, 2010, 08:56:55 pm »
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Alright, Goron City is done, working on Gerudo Desert (I class it as interior due to it not being on the world map)

« Last Edit: December 08, 2010, 09:02:43 pm by King Tetiro »
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