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Author Topic: KOT Enemy Sprite Topic  (Read 61127 times)

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KOT Enemy Sprite Topic
« on: August 06, 2015, 03:05:55 pm »
  • Just call me Brad
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I´m adding this topic to start doing the enemies for the project.
I will add the ones already done here (That I can find).

DONE
ALMOST DONE/NEEDS COUNTERPART
NOT DONE

A
KOT:Armored Crab
KOT:Armored Dodongo
B
KOT:Beamos
KOT:Black ChuChu
KOT:Blue ChuChu
KOT:Bokoblin
C
KOT:Carbonite
D
KOT:Darknut
KOT:Demonic Dodongo
KOT:Dodongo
KOT:Door Mimic
F
KOT:Fire Keese
KOT:Fire Wizzrobe
KOT:Floormaster
KOT:Flying Tiles
G
KOT:Gibdo
KOT:Green ChuChu
KOT:Grey ChuChu
I
KOT:Ice Keese
KOT:Ice Wizzrobe
KOT:Iron Knuckle
K
KOT:Kargaroc
KOT:Keese
L
KOT:Like Like
KOT:Lizalfos
M
KOT:Mad scrub
KOT:Mighty Darknut
KOT:Moblin
KOT:Moldorm
O
KOT:Octorok
KOT:Overgrown Keese
P
KOT:Poe
R
KOT:Red ChuChu
KOT:Redead
KOT:Redead Knight
KOT:Rock Wasp
KOT:Rope
KOT:Rupee Like Like
S
KOT:Sand Glider
KOT:Shadow Guard
KOT:Shadow Keese
KOT:Shiekah Warrior
KOT:Stalfos
KOT:Stalfos Elite
KOT:Stone ChuChu
T
KOT:Tail
KOT:Thunder Keese
KOT:Thunder Wizzrobe
W
KOT:White ChuChu
KOT:Wizzrobe
Y
KOT:Yellow ChuChu
« Last Edit: August 22, 2016, 02:19:08 pm by SpritingBrad »
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Re: KOT Enemy Sprite Topic
« Reply #1 on: August 06, 2015, 03:13:05 pm »
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Great work putting these together, this should be really helpful.
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i love big weenies and i cannot lie
Re: KOT Enemy Sprite Topic
« Reply #2 on: August 06, 2015, 03:16:37 pm »
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Great work putting these together, this should be really helpful.

Your welcome!
« Last Edit: August 06, 2015, 03:18:35 pm by Spritonic »
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Beamos (normal version)
« Reply #3 on: August 06, 2015, 06:14:10 pm »
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I gave the beamos a shot!

The beamos has a charging beam animation before it shoots it, like vaati. It can charge while it turns, just looks at it down diagonally. The beam can be extended to any length in which he can spot you.

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Miles07

Knight of ERA
Re: KOT Enemy Sprite Topic
« Reply #4 on: August 06, 2015, 11:08:54 pm »
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That's a very nice Beamos!
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
Re: KOT Enemy Sprite Topic
« Reply #5 on: August 06, 2015, 11:18:00 pm »
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I love the charge up bit. Especially the narrow horizontal flash. Psheww!
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Armored Dodongo
« Reply #6 on: August 07, 2015, 02:44:17 pm »
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This is an edited version of Pepeztyle´s dodongo.
I don´t know if it fits the requirements of KOT, but I think it looks good!

EDIT: It also kinda looks like Leduardo´s Dimitri :P
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Starforsaken101

Wake the Beast
Re: KOT Enemy Sprite Topic
« Reply #7 on: August 07, 2015, 09:14:13 pm »
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onion
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  • Starforsaken101's DeviantART

Miles07

Knight of ERA
Re: Armored Dodongo
« Reply #8 on: August 07, 2015, 11:37:43 pm »
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This is an edited version of Pepeztyle´s dodongo.
I don´t know if it fits the requirements of KOT, but I think it looks good!

EDIT: It also kinda looks like Leduardo´s Dimitri :P
What I've noticed of Pepeztyle's style is that it kinda approximates Minish Cap style, only the color palette is off... There are too many shades of brown, for instance. And they aren't colors that exist as a palette in the GBA style. However, everything else looks like it'd fit that style.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
Re: KOT Enemy Sprite Topic
« Reply #9 on: August 08, 2015, 12:53:02 am »
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Pepeztyle's style is fun to say. Are palette swaps easy to do so it'd match our MC palette?

I think it also looks kinda like the ultimate chimera from Mother 3- which I love. Super cute...

...secret boss? Anyone? :p
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Kargaroc
« Reply #10 on: August 08, 2015, 03:36:23 pm »
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I attempted the Kargaroc. I think it looks pretty good! I still have to do the flying animation, the wings and the front and back view and the tail, and it opening its mouth. Basically a lot of work left. I don´t know about the claws, which one looks best?
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Re: KOT Enemy Sprite Topic
« Reply #11 on: August 08, 2015, 05:03:19 pm »
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Cool! I think the third claws look best.

He's pretty big,I can't remember, is the Kragaroc the boss for the Roc's Cape, or is this a regular enemy? He seems like he might be a little small for the boss, but I dunno.

Also, on the body, maybe you should do a highlight shade of blue, feathers are pretty glossy. It might also make him have more definition and be clearer.
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Re: KOT Enemy Sprite Topic
« Reply #12 on: August 08, 2015, 05:20:50 pm »
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Cool! I think the third claws look best.

He's pretty big,I can't remember, is the Kragaroc the boss for the Roc's Cape, or is this a regular enemy? He seems like he might be a little small for the boss, but I dunno.

Also, on the body, maybe you should do a highlight shade of blue, feathers are pretty glossy. It might also make him have more definition and be clearer.

He is a regular enemy. Like in wind waker.
He is that big actually, I searched for a height comparison and that is how big he actually is.
on the body it doesnt really matter that much, since the wings will cover most of it.
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Kargaroc side view complete
« Reply #13 on: August 08, 2015, 06:17:34 pm »
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Side view complete!
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Kargaroc front view
« Reply #14 on: August 08, 2015, 07:23:36 pm »
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I tried the front view. I think it looks good, but feedback is always welcome.
I can´t seem to make good wings for the front view, I will keep trying but I need help.

Note: Link is in trouble
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Re: KOT Enemy Sprite Topic
« Reply #15 on: August 08, 2015, 10:53:10 pm »
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found this dodongo and decided to retouch one sprite, i beleive it has potential it's just matter of retouching
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Re: KOT Enemy Sprite Topic
« Reply #16 on: August 09, 2015, 08:37:32 am »
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found this dodongo and decided to retouch one sprite, i beleive it has potential it's just matter of retouching

It looks good! but In the design document it says that it has to be like the twilight princess one. we could use the body as a base though!
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Kargaroc front flying animation complete
« Reply #17 on: August 09, 2015, 03:28:53 pm »
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i tried the front flying animation, but I don´t quite like it. Any ideas how to improve it?
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Miles07

Knight of ERA
Re: KOT Enemy Sprite Topic
« Reply #18 on: August 09, 2015, 08:48:31 pm »
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The wings looks backward... like the wings from the "flying upward" animation were preserved but the body was changed... It doesn't look right...
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
Re: KOT Enemy Sprite Topic
« Reply #19 on: August 09, 2015, 08:56:15 pm »
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The wings looks backward... like the wings from the "flying upward" animation were preserved but the body was changed... It doesn't look right...
The wing are really a pain! I know that they look wierd, I am not a wing architect! :P
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