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Author Topic: request:lttp movespeed and image_speed  (Read 982 times)

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request:lttp movespeed and image_speed
« on: August 12, 2006, 04:16:45 pm »
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Just need the movespeed and image_speed that link has in LTTP, thats it :)
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Re: request:lttp movespeed and image_speed
« Reply #1 on: August 12, 2006, 04:41:27 pm »
  • QBASIC programmer since age 4. Take that, world.
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It's not as simple as that, as LTTP is meant to run at 60 fps while the default is 30 for Game Maker. There was a topic about this a while ago, if it still exists.... wait, that may have been before the whole GamersAdvanced thing. Can't remember what his move speed was.
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Re: request:lttp movespeed and image_speed
« Reply #2 on: August 12, 2006, 06:19:30 pm »
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This is sortive easy to find out. Open up VBA (Visual boy advance) and lttp, then run that game beside yours. Change links image_speed and movement speed to what you see on vba. (If you need too, put a map from lttp and time how long it takes for lttp link to cross it and how long it takes for your link to cross it, slow yours down to cross at the same speed.)
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Re: request:lttp movespeed and image_speed
« Reply #3 on: August 12, 2006, 09:50:19 pm »
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Oh well thanks anyway, I've been doing what you said Piers but I wanted to see if someone had the exact.
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Re: request:lttp movespeed and image_speed
« Reply #4 on: August 13, 2006, 01:03:05 am »
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you could also find the memory addresses for link's x and y positions, then move him around a little to see how fast he's really moving
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