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Author Topic: [Request] Taking position at beginning of battle  (Read 1335 times)

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pxl_moon (dotyue)

Team Dekunutz
[Request] Taking position at beginning of battle
« on: January 17, 2010, 09:49:10 am »
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i just don't get to figure it out:

i want the player(obj_player1 - 3) on the start of a battle (global.battlemode=true) to jump or walk (up, down, left right types) into different places around the enemys (obj_enemy) having his "draw weapon"-animation played and then looping around in his battle-idle animation

all i'm getting is without animation, using a object collision to stop it and change it to the battle idle or its going further after battle or its just shaking at its area without animation

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