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Discussion / Commonly used Dev tools
« on: January 16, 2012, 02:04:30 am »
This'll be my first post here at ZFGC, so first off, Hi everyone!
I've been lurking here for a while as I've been working on a sort-of-zelda-related game project.
My question for you guys, is what kind of tools are you using to create Zelda-like games. And what are the advantages of said tools compared to one another?
I'm not referring to programming languages or libraries for programming languages. Just applications of any nature.
From what i've seen so far, a few of these tools are:
And what makes your chosen tool easier to use compared to one another?
What advantages does game maker have over Zelda classic for instance? What drawbacks to all of these tools have. Any features you wished they had?
Thanks for any contributions you can give.
I've been lurking here for a while as I've been working on a sort-of-zelda-related game project.
My question for you guys, is what kind of tools are you using to create Zelda-like games. And what are the advantages of said tools compared to one another?
I'm not referring to programming languages or libraries for programming languages. Just applications of any nature.
From what i've seen so far, a few of these tools are:
- Zelda Classic:
- Game Makers: 5 through 8?
- A few community made tools designed to work with game maker.
- ?
And what makes your chosen tool easier to use compared to one another?
What advantages does game maker have over Zelda classic for instance? What drawbacks to all of these tools have. Any features you wished they had?
Thanks for any contributions you can give.