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Messages - Jeod

Pages: 1 ... 60 61 [62]
1221
Audio / Request: Snowstorm sound
« on: June 25, 2008, 03:51:30 pm »
I'm in need of a snow storm/blizzard sound for my game. Does anyone have something like it?

1222
Graphics / Re: Why aren't there...
« on: June 24, 2008, 07:14:35 pm »
We're switching?

1223
Graphics / Why aren't there...
« on: June 24, 2008, 07:08:49 pm »
Why isn't there a fully animated sprite pack for any Zelda game yet? I would think at least one person would have uploaded some animations for the community. I can't even find them on google or yahoo.

I mean, I can animate myself, but it takes a LONG time, and I'm much better at programming.

1224
Discussion / Re: Legend of Zelda: Realm of Shadows
« on: June 24, 2008, 02:37:41 pm »
Ha! When we get all the sprites done and we get a demo built, sure. Wish I could find Zoru. He's the MC spriting god. Can anyone match him?

1225
Discussion / Re: Legend of Zelda: Realm of Shadows
« on: June 22, 2008, 06:57:41 pm »
Oh, don't worry; we have quite a few plans for Sheik's involvment. Thanks for allowing me to keep the topic, although you can delete it if you want to. Most likely I'll just be making a new one with more info anyway.

1226
Discussion / Re: Legend of Zelda: Realm of Shadows
« on: June 22, 2008, 02:00:30 pm »
We're using Multimedia Fusion 2. I'll try to get some more screens today. If not, is it ok to lock the topic and then open it again if I PM you the new stuff?

1227
Discussion / Legend of Zelda: Realm of Shadows
« on: June 22, 2008, 04:36:26 am »
It is ten years to the day since Ganondorf was banished to the Twilight. An era of peace reigned in Hyrule. Now, the tides have turned, and the Zora race is deteriorating. With the Hero of Time gone, who will save the doomed water tribe? Only Link, a child from Kakariko, holds the courage to take on this dangerous task. Link travels to the past to save the Sage of Water from death, which should have saved the dying race. Instead, evil has spread, and Link must have the courage to collaborate with all the races and solve this mystery.

LoZ: RoS is a more unique Zelda. While keeping the good theme of puzzles, dungeons, and items, Realm of Shadows revives many engines of the past, such as the ability to play as another character (seen in MM as Kafei) It also makes way for newer engines, taken from other games.


Realm of Shadows brings back a classic character, Sheik. Taking part in a new engine, Sheik will partner with Link on his quest in a M&L:SS style buddy system. While the player will not have the ability to switch between the two characters whenever they wish, there will be plenty of traps and puzzles involving teamwork.

Stay tuned; more to come!

1228
The shadows on the crystals are still there when the Maren boss is killed. That been fixed?

1229
Adverts & Recruitment / Re: Ocarina of Time 2D
« on: June 13, 2008, 04:40:37 pm »
No thanks, I'll stick with this account. I prefer the name Jeod anyway.

Laigonaz: Thanks! We'll do our best.

1230
Adverts & Recruitment / Re: Ocarina of Time 2D
« on: June 13, 2008, 04:37:05 pm »
I'm already a member of the forums, actually. My former username was TP12, but I forgot the password and the stupid email won't go through.

1231
Adverts & Recruitment / Re: Ocarina of Time 2D
« on: June 13, 2008, 04:31:23 pm »
Most of the work involved will be the mapping. We only have Kokiri Forest and the Lost Woods finished. We don't have Deku Tree tilesets, which we were looking for to get a demo out. Also, many of our sprites have yet to be animated or even cut out. (And we're missing a LOT)

Mike - Of course we're motivated! I want to prove that making OoT 2D is possible. Many people out there believe that it can't be done, or can only be done by Nintendo.

1232
Adverts & Recruitment / Ocarina of Time 2D
« on: June 13, 2008, 04:23:42 pm »
Yeah, I know it's been attempted many times, and failed. However, I'm not the type to give up. I have two people ready to work on it now; me and another guy called gamefreak202. We need an artist. We don't use game maker. We use Multimedia Fusion 2, and we have full versions. All we need is an artist. Right now, I'm looking at The Shadowgazer and I'm in awe. I would be honored if King Mob were to step up to the plate after he finishes his project.

However, the position is still open to anyone with artistic ability. Our sprites are in LttP style, and we have bits and pieces of things. Any help would be greatly appreciated.

~Jeod

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