I think we can get away with just one direction tight butthole. This one's gonna be a pain in the ass now that I'm looking at the requirements for it. I'll definitely need it moving around slow and running. There's also something in the wiki about it trying to get water out of its cloak, though idk how much effort that would take on your part. I'll leave it up to you if you want to do that one. I can handle other ones like it getting pissed off once I have a running animation.
One last thing that would be helpful but not necessary is if the lantern was removed. I can just put the sprite of the lantern by itself in the game and parent it to the Poe so it follows it. Then I can remove it easily when it gets dropped.
If you want to look over the requirements for it, you can find it here:
http://wiki.zfgc.com/KOT:PoeThere's no rush and no pressure. Whenever it's convenient for you is fine.