Alpha Test - v0.1
Estimated Release- Late January - Early February
Alpha Test V0.1 is closed testing, and will only be open to a selected amount of active forum members on our forum. We encourage you to register on our forum! We will have an open-alpha testing eventually, after we have a decent amount of content to show off.
Preword- It is important that you guys understand that the client you will be testing will be very standard. It majorly consists of the entire backbone of the engine, featuring all the basics you may not appreciate such as movement, chatting, attacking, and so forth. Do know though, that although very little Zelda-style features and content have been implemented, we have progressed far. Remember, everything is form scratch. The engine, the graphics, and many other aspects
What will be featured?
Seamless maps- The entire overworld is seamless, and only loads once, upon running the game. However, do know that we will restrict exploration to only Kakariko Village and the Graveyard.
Pixel Movement- You are not restricted to any sort of tile movement, and can move diagonally as well.
Basic GUI- Although not final, an earlier version of the GUI is previewed in the game, so you can navigate through and test interfaces such as equips, character statistics, party menu, and such.
Combat- There will be basic attacking, as well as PK-ing available for the time being, for something to do.
Item Customization- To show off one of our own special features as an extra touch, we will let you test our item sockets feature, where you may socket special items in your weapons and armor to increase attributes.
What will not be featured?
Underworld maps- For the time being, there will be no interior or underworld maps, therefore you will not be able to enter houses. Different map overlays and transitions are currently undergoing discussion as to how we will finalize them.
Npcs- NPC formatting is currently undergoing a remake, and therefore there may not be any NPCs in game
Character Creation- Character creation and such have not been completed, and therefore will be left out of the testing client. You will only test as a standard bald male Hylian.
Majority of ALL zelda-style features planned- As we have been focusing on the backbone of the engine- we have not yet worked on much else. So even simple features such as cuttable shrubs, are incomplete.
Keep in mind we are still early in development. Do not be disappointed, we have come this far, and will go all the way. We will conclude with every feature we planned. In time, World of Hyrule will arise, and dominate all.