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Messages - Colbydude

Pages: 1 ... 56 57 [58] 59
1141
Graphics / Re: New HUD and Mockup
« on: March 18, 2007, 02:33:37 pm »
I like it it certainly is different anyway keep up the good work ;)

1142
Graphics / Re: Deku Link from Majora's Mask
« on: March 18, 2007, 02:26:34 pm »
Really nice and good luck with your MM2D it'll be fun I tried making one for a little while but I lost motivation

1143
Graphics / Re: What do you think?
« on: March 18, 2007, 02:21:51 pm »
It looks like he dances when he walks  XD

1144
Graphics / Re: Naruto Forum Signature
« on: March 16, 2007, 09:43:21 pm »
I like it but it sees kinda plain to me

1145
OoA/S & LA / [OOA] OOA Warp sprite
« on: February 10, 2007, 05:19:15 pm »
yeah what the topic says but its the sprite of the portal to go back in fourth in time...

1146
Graphics / Re: Added the Forest -
« on: February 03, 2007, 02:08:17 am »
No he is making a game after OoT before WW, to explain the flood.

Darn.... but sweet I like the idea of what hes doing it might even help the big "N" come up with a time line of events

1147
Graphics / Re: Added the Forest -
« on: January 29, 2007, 10:39:12 pm »
Hey if you're not using it for anything I'm making a GB styled Zelda (still in the process of figuring out of story line) and the world looks great wanna help?

1148
Graphics / Re: New mockup TP by Link 57
« on: January 29, 2007, 10:34:08 pm »
thats pretty good I like the Rusl and Link sprites

1149
Discussion / Re: [Question] What do YOU want in gamemaker?
« on: January 13, 2007, 04:22:32 am »
it'd be cool if you could get the games on the Wii(posting from my friends Wii cuz I cant find one)

1150
Zelda Projects / Re: "Ocarina of Time: Gb" Demo 3.1 Released!
« on: January 07, 2007, 08:59:35 pm »
Anyone know how he did his Deku Baba A.I.? ???

1151
Coding / Re: Room Help
« on: January 07, 2007, 07:57:10 pm »
Yeah that worked and helped a whole bunch thanks man

1152
Coding / Room Help
« on: January 07, 2007, 07:38:15 pm »
Hey I need a quick code to get objLink from one room to another but with the code I'm using it says assignment operator expected or somethin rather heres the code im using

Code: [Select]
objLink.x = 503; (int)
objLink.y = 128; (int)
room_goto(kokiri_forest);

heres the original code from where I found it

Code: [Select]
char.x = newx; (int)
char.y = newy; (int)
room_goto(rmName);

1153
Hey where did you get your sprites from because you basically have what I need (such as Link swinging the sword,bombs, and grass cutting animation) I swear I'll give credit if you ripped them...

1154
Graphics / Re: Twilight Princess Models
« on: January 05, 2007, 12:11:13 am »
honestly I dont know probably because you can use weapon mods and go in matchmaking and automatically win

1155
Graphics / Re: Twilight Princess Models
« on: January 04, 2007, 11:22:31 pm »
Can these be used to mod on halo 2 ???

Well, if you are willing to risk being banned, then I guess they could be.

So uh can you tell me how I dont care about being banned I play for fun with my friends anyway they cant ban me for that

1156
Discussion / Re: [Question] What do YOU want in gamemaker?
« on: January 04, 2007, 10:35:39 pm »
Teach me this sorcerry you speak of ;D

1157
Discussion / Re: [Question] What do YOU want in gamemaker?
« on: January 02, 2007, 09:34:34 pm »
Another thing I would like would to be able to format the games to work on the PSP :jellytime:

1158
Graphics / Re: Twilight Princess Models
« on: January 02, 2007, 08:38:48 pm »
Can these be used to mod on halo 2 ???

1159
Discussion / Re: [Question] What do YOU want in gamemaker?
« on: January 02, 2007, 08:35:17 pm »
What I want is a freakin awesome sound system where like say you have to .wav sounds and (link yelling and sword swipe sounds as an example) you want to put them together in one sound. I'd also want a looping system where you pick where you want the sound or song to loop from and to.

1160
Graphics / Re: Taking requests!
« on: December 25, 2006, 11:39:55 pm »
Oh my bad I guess I wasnt really thinking about that heh heh...

Pages: 1 ... 56 57 [58] 59

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