It's kinda weird that you didn't use mountain tiles. The land should be higher than the water.
I know, I don't know why hoffy didn't, I didn't use them so my map would match up to hoffy's. Maybe before we get to fa we need to rethink this.
Also, the amount of tiles across and down isn't in proportion to the original, which could eventually screw us. Really, because of the size of the MC trees, we should be using a 320x256 size screen.
Actually, I think it was because of the bridge.
Hah, you're right.
I'll see if I can fix it up later. I'll just change those stone tiles on the side to cliff tiles, and still have that fence. I'll integrate that bridge in somehow.
As to the comment on the area looking too town-ish, well, I disagree. This area is not a field per se, it's more of an "outskirts." I actually like it cluttered, with rocks and so on. It makes it feel nice and cozy, on the other hand, Horon Village will be distinguishable from this area with actual pavement and whatnot.
I guess if you feel you want to resize it. Personally I haven't seen a problem yet. I don't think we should go as big as 320x256 because even though the trees are big, everything else is relatively small... and it makes things like fences, signs and rocks seem insignificant. But, if you want to redo the screens I did, it's cool.
Mabe Village looks nice
, and so does the area you added, Darklight.