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Author Topic: Anyone ripped any Phantom Hourglass models yet?  (Read 1514 times)

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Anyone ripped any Phantom Hourglass models yet?
« on: September 10, 2009, 03:51:55 am »
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Such as Link and whatnot?  Just wondering since I had an idea for a game that would use that model.
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Re: Anyone ripped any Phantom Hourglass models y...
« Reply #1 on: September 10, 2009, 05:50:28 am »
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Nope, don't even know how to do that.
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Re: Anyone ripped any Phantom Hourglass models y...
« Reply #2 on: September 10, 2009, 06:18:30 am »
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Not that I'm aware of, at least not easily.  You could try using iDeaS with GLInterceptor and OGLE and see if that works if you wanted to rip them yourself, you would have to texture them yourself though.
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Re: Anyone ripped any Phantom Hourglass models y...
« Reply #3 on: September 10, 2009, 07:00:38 am »
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Not that I'm aware of, at least not easily.  You could try using iDeaS with GLInterceptor and OGLE and see if that works if you wanted to rip them yourself, you would have to texture them yourself though.
That's a good idea.  I'll try something here in the next couple of days and see what I can come up with.  Thanks, Windy.
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Re: Anyone ripped any Phantom Hourglass models y...
« Reply #4 on: September 11, 2009, 12:15:57 am »
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I can get textures just fine, but if I try to use OGLE nothing happens...The game runs fine as if nothing is happening.  Any ideas?

I get an OGLE log but I don't see where the actual model files or any type of coordinates are.
Yeah I am not getting any obj files.
« Last Edit: September 11, 2009, 12:53:13 am by Theforeshadower »
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