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Author Topic: Majora's Mask FSA custom characters and animations  (Read 11674 times)

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Darklink45

aka Faded Led
Re: Majora's Mask FSA custom characters
« Reply #20 on: April 13, 2010, 09:39:05 am »
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Ok i finally finished Link and Deku Link's animation



they arent the same as FSA but theyre pritty close
and Deku Link:



Soooo yeah, tell me what you think.
« Last Edit: April 13, 2010, 10:01:25 am by darklink45 »
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Re: Majora's Mask FSA custom characters and anim...
« Reply #21 on: April 13, 2010, 09:45:39 am »
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Hmm I don't know much about FSA style.. I sort of view it as a less refined version of MC. Is that fair to say? lol Anyway, I think these are really nice. :) I don't have much to go on, but they all have a great resemblance to the characters and what I think of the style. Great work!
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Re: Majora's Mask FSA custom characters and anim...
« Reply #22 on: April 13, 2010, 09:57:11 am »
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The animations look real good. They are solid and fluid. It does not seem like there is an animation skip.

Excellent work. I suggest you put it in a sprite sheet and upload it to the resource section.
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Re: Majora's Mask FSA custom characters and anim...
« Reply #23 on: April 13, 2010, 11:10:41 am »
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Wow, amazing! At first the animations looked terrible, but that's just because Firefox is glitching out on me with gif animations for some reason. But when it was working, it looked great!

I also suggest that you put them in a sheet and upload them in the resource section. I want to rate it a 5.
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Re: Majora's Mask FSA custom characters and anim...
« Reply #24 on: April 13, 2010, 02:50:38 pm »
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I did a try on the Zora Link sprite. I don't want to steal the spotlight from you or anything just wanted to show you my try on it. Still a WIP though.

So, what do you think?

« Last Edit: April 13, 2010, 05:11:37 pm by SinkinDevil »
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Re: Majora's Mask FSA custom characters and anim...
« Reply #25 on: April 13, 2010, 08:37:12 pm »
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love the darmarni and as a tip don't sleep lol :)
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Darklink45

aka Faded Led
Re: Majora's Mask FSA custom characters and anim...
« Reply #26 on: April 13, 2010, 11:05:45 pm »
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So, what do you think?
Look's quite good but Link look's more MC than FSA you should try to close the out line  :)

i finaly sumbited the sprites to resources.

and 3 more NPC's:
Kafei is WIP.
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Re: Majora's Mask FSA custom characters and anim...
« Reply #27 on: April 13, 2010, 11:17:29 pm »
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I love the astrologer, mummy, and the other zora. However, the adult link looks too mc, and the kafei looks to much like mc link. One thing you two don't realise about Zora Link, don't just add a hat. make the blue skin gradualy turn green. (Zora Link doesn't wear a hat.)
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Darklink45

aka Faded Led
Re: Majora's Mask FSA custom characters and anim...
« Reply #28 on: April 15, 2010, 04:47:50 am »
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Ok finished the goron sprite (it was the hardest of all).



the animation should be slower but you cant change the speed.
The side-view sprite is a little weird maybe because of the size, and i need C+C on him.

Also Ive started working on my Zora Link again.
« Last Edit: April 15, 2010, 05:00:43 am by darklink45 »
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DJvenom

super-sage
Re: Majora's Mask FSA custom characters and anim...
« Reply #29 on: April 15, 2010, 05:22:54 am »
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It's a beautiful animation, but my crit is it's arms hug too close to the body. When goron Link ran, he pretty much never bent his elbows :P
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Re: Majora's Mask FSA custom characters and anim...
« Reply #30 on: April 15, 2010, 05:25:17 am »
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One think I noticed on all your link sprites, on the sideview his hat hops upp and down, but on the back view, it hops left to right. That kind of disturbs me. Besides that, they are perfect as is.
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Mirby

Drifter
Re: Majora's Mask FSA custom characters and anim...
« Reply #31 on: April 15, 2010, 05:26:59 am »
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I always rolled with Goron Link. AND HOLY CRAP IT'S DJ!
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Darklink45

aka Faded Led
Re: Majora's Mask FSA custom characters and anim...
« Reply #32 on: April 15, 2010, 05:43:41 am »
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It's a beautiful animation, but my crit is it's arms hug too close to the body. When goron Link ran, he pretty much never bent his elbows :P
Thank's for the suggestion it looks much better.
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DJvenom

super-sage
Re: Majora's Mask FSA custom characters and anim...
« Reply #33 on: April 15, 2010, 06:11:06 am »
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I modded it then realized you already did, I added more boob movement and apparently 1 frame too many :P
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Re: Majora's Mask FSA custom characters and anim...
« Reply #34 on: April 15, 2010, 06:18:37 am »
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I like the new version. However, the boob movement is a little disturbing.
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DJvenom

super-sage
Re: Majora's Mask FSA custom characters and anim...
« Reply #35 on: April 15, 2010, 06:35:02 am »
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it's actually full-on torso movement ;p his belly pivots as well.
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Re: Majora's Mask FSA custom characters and anim...
« Reply #36 on: April 15, 2010, 06:56:05 am »
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I modded it then realized you already did, I added more boob movement and apparently 1 frame too many :P
I still like this one the best, especially considering the arms. With darklink45's version I had the idea that the hands were attached to the body with a rails on the belly.

Ok finished the goron sprite (it was the hardest of all).



the animation should be slower but you cant change the speed.
The side-view sprite is a little weird maybe because of the size, and i need C+C on him.

Also Ive started working on my Zora Link again.
I do have some other crits. In the front and side view you have his stone hair on his forhead bopping up and down. It is solid stone, so that does not look right to me. I don't know if that was also in MM, I have to check that.
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Mirby

Drifter
Re: Majora's Mask FSA custom characters and anim...
« Reply #37 on: April 15, 2010, 07:06:31 am »
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Nice work DJ! Now get back to FF72-D!

lol jk... I would like to see more of that when you have the time though...
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Re: Majora's Mask FSA custom characters and anim...
« Reply #38 on: April 15, 2010, 02:01:58 pm »
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nice job!
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Re: Majora's Mask FSA custom characters and anim...
« Reply #39 on: April 15, 2010, 09:23:27 pm »
  • AKA "Micah DS"
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For the back view, I find myself agreeing with what Random said, that it seems weird for the hat to go from side to side instead of bouncing up and down like the side view does. If you could pull off a bounce for going upward, I think it would look loads better.

Btw, I really like your work darklink45 (I might have already said that..?). Your style is unique, and that's one of the things that I like most about these sprites.
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