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« Reply #21 on: August 13, 2012, 12:18:26 pm »
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Hey, so I don't know if I might happen to have anything that could help you, but for a while, I've been working on a game set hundreds of years before Majora's Mask, as a kind of prequel. I feel like I've probably had to sprite some things that you'll need, and my feelings on my sprites are that you should be allowed to use them if you want.
I dunno what platform you're working from, but I use rpg maker XP (which is dumb, I know :p), so all the sprites from my game need to be shrunk 50% before they're standard size. But you're welcome to download my game and look at the graphics folders: Game Page
Credit is nice, but really, this is the internet, so who cares? :p
Also, I've been slowly starting to get back into making this game after a break for Summer, so watch out for competition on the Termina front! (Competition/cooperation, if you so choose :p)
I'm all up for co-operation. You've got some really cool ideas in there. I necroposted there and hopefully it wasn't too bad. Anyway, which game maker would work best if i wanted to capture the feel of say.. FSA? (I keep staying up till 9 am... need to stop so i can wake up in time to use my sister's computer...) Oh, and I really think it's cool how you seem to do some of everything. I really need to learn how to do mapping because I feel like it'll be one of my strong points. What would you say is the easiest skill but still takes a considerable amount of time and talent?
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