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Author Topic: Problem with Gfx2Gba  (Read 1252 times)

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Problem with Gfx2Gba
« on: September 08, 2008, 07:12:44 am »
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Anyway, I was trying to bust into some GBA development and to work with images, I need to convert them.  I tried using gfx2gba with the exact command for the command line that was offered on the tutorial site I was reading, and I am not getting any output files:

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gfx2gba -D -fsrc -pobject.pal -t8 ash.bmpshould output:
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object.pal.c
ash.raw.c
but I get this:
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I don't know, I have everything in the right directory, I set it up so the command prompt was doing commands from that directory, I included the original ash.bmp file in the directory, I even tried to run the gfx2gba with a bmp file that was the original for files created in the tutorial and I still got no output.

Anyway, has anyone used this stuff?  Oh, and I am using Vista and have had similar quirks with getting SDL to work (it compiles fine, it just doesn't work, even if I copy exactly from the tutorial).


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Re: Problem with Gfx2Gba
« Reply #1 on: September 10, 2008, 11:35:21 am »
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Last time I checked Vista had some problems with Environment variables, making programs like compilers and the like who depend on setting these variables, work poorly. Anyway, I haven't tried gfx2gba on Vista before, but I can't think of it depending on setting it's output like a compiler does. How does the path to the program look? Does the path have spaces("C:/Program Files")? Many command line programs don't like spaces. try putting the program in, "C:/test/" and see if it works then. Other than that, does gfx2gba give out any errors? Do you run it from a bat file, or directly from command line? What command line do you use if so?(cmd or command)


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