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Messages - Soulja

Pages: 1 ... 3 4 [5] 6 7 ... 9
81
Entertainment / Re: Holy crap new zelda game that came out in 04!
« on: July 02, 2006, 03:55:00 pm »
XD That was hilarious! The end was the best part lol

82
Entertainment / Re: Do you like Naruto?
« on: July 02, 2006, 12:28:57 am »
NARUTO SUXX!!!

83
Other Discussion / Re: I noticed something disturbing in wingdings.
« on: July 02, 2006, 12:10:28 am »
lol 69

84
Graphics / Re: FF6's Locke!
« on: July 01, 2006, 11:45:41 pm »
That Locke sprite reminds me of John Travolta, lol. Other than that it's good.

85
Those screens are sweet! You should really make a game out of it. I'd code but I've never even attempted a Zelda game before :S

86
:D That's cool. F-Zero X is the N64 one, right? I love F-Zero, but I've played mostly just the original (I played the N64 version 1 or 2 times). Do you need the F-Zero X rom to use it?

87
Other Discussion / Re: Eon8 : What is it?
« on: July 01, 2006, 12:40:01 am »
Was that ytmnd actually serious? I tried to check it out, but my filtering software blocked the link from google.

89
Other Discussion / Re: a ZFGC map!! - like..a map of ZFGC!!
« on: June 30, 2006, 07:56:59 pm »
joined'd :D

90
Other Discussion / Re: Eon8 : What is it?
« on: June 30, 2006, 06:43:55 pm »
Umm... isn't hash a drug? o_O

EDIT: I figured it out! It's a multi-billion dollar drug smuggling operation!

91
Other Discussion / Re: Eon8 : What is it?
« on: June 30, 2006, 06:41:26 pm »
This is creepy  :-\
And they may or may not have my IP address  :(
I'm scared :'(

92
Discussion / Re: Telstar
« on: June 30, 2006, 04:52:33 pm »
This looks SWEET! How many party members do you get at one time? I suggest 4. 5 would be cool, too (FF4-style ;D) Also, what are you making this in? What will the battle system be like? (I mean in-depth stuff, like turn-order, point-of-view, turn-based or ATB, etc.) Also, how is character progression gonna work out? I majorly suggest some level of customization... like skill point allocation.

Oh, you know what would be sweet?? If you did it like you get AP and you use them to pick the abilties you want, like FFT. That would freakin rock! :D Or if you did like Diablo II-style (Like FFT, but you need pre-requisites for some abilities.)

BTW, sorry if I sound like an ass. I tend to do that. I just like to come up with ideas. :P

93
Zelda Projects / Re: Zelda classic 2D engine DM: ToG
« on: June 30, 2006, 04:10:09 pm »
we also have a spriter who is working on a complete custom tileset

<3 custom tilesets

^_^

94
Graphics / Re: Hasn't anyone heard?
« on: June 30, 2006, 03:21:47 pm »
OMG, IT'S REAL!!!! I found this on Google!



O_O

EDIT: Heh, that doesn't look real at all :)

EDIT2: Here's a better one:



n___n

95
Graphics / Re: sprite help.. link sprites
« on: June 30, 2006, 03:12:30 pm »
I like 1,2,6,7, and 8.

96
Graphics / Re: 'Energy Blast' PS tutorial
« on: June 30, 2006, 02:27:03 am »
That's pretty cool! I don't have Photoshop though. :/

97
Coding / Re: [Blitz Max] Bool's, anyone?
« on: June 28, 2006, 03:03:14 pm »
Bool's take up a whole byte? I thought it was just one bit! That really does seem pointless now that I think about it. I guess I'll just use byte's then.

98
Coding / [Request / Listing] [Blitz Max] Bool's, anyone?
« on: June 27, 2006, 11:44:09 pm »
I'm disappointed that Blitz Max doesn't have a bool data type (AFAIK) and I was hoping I could get some code that defines one. I wish I could do it myself, because it would be a good learning experience, but I have no friggin' idea how. :D Someone please help.

99
Entertainment / Re: Let's give it up for Zelda old school!
« on: June 19, 2006, 06:01:48 pm »
So if you think NES Zelda sucks, you're either a graphics !@#$%, or you just don't like the Zelda formula in general.
Agreed'd

100
Graphics / Re: Zidane sprite.. work in progress. (very old)
« on: June 19, 2006, 03:20:04 pm »
Can I see them? Zorn and Thorn are my favorite.
"Bastards we may be, but clever we are!"
XD

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