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Author Topic: my first sprite  (Read 2594 times)

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my first sprite
« on: January 02, 2007, 01:00:16 am »
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this is my first sprite.
its a custom tp one, so give loads of comments
http://tinypic.com/view/?pic=2vjsk0p
« Last Edit: January 02, 2007, 01:14:21 am by cuff »
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Re: my first sprite
« Reply #1 on: January 02, 2007, 01:11:41 am »
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Looks a little choppy, but it looks good for your first sprite ever. :)
My first one sucked. <.<;
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Bludleef

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Re: my first sprite
« Reply #2 on: January 02, 2007, 01:22:26 am »
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Nice clear it up a bit and add some animations and you will have a side-scrolling platformer sprite.
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Re: my first sprite
« Reply #3 on: January 02, 2007, 01:24:05 am »
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i was thinking of making forward and back animations
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CrystalAngel04

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Re: my first sprite
« Reply #4 on: January 02, 2007, 01:28:07 am »
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I'll be honest, for a first sprite ever thats not bad, you have the colors down you just have to work a bit on the form, just work on rounding him out a bit unless your going for the 16 bit block look. Nice job  ;D
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Re: my first sprite
« Reply #5 on: January 02, 2007, 02:02:23 am »
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any more advise on how to clear it up
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uma

Re: my first sprite
« Reply #6 on: January 02, 2007, 03:25:17 am »
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Telling from were your light source is, the shades that are light near his back should actually be close to black.(If not black.) Also, the shading on the boots doesn't really make sense with the rest.(The light brown is near the back as the rest of the light shades are in the front.) Also the outline on the boots isn't too consistent with the rest.(Which has no outline.)

Other than that, it's pretty good for a first sprite.(Sorry to crit to death  :-[)

Mod Edit- I hope you don't mind but I fixed your link  :)
« Last Edit: January 02, 2007, 04:21:21 am by CrystalAngel04 »
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Hoffy

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Re: my first sprite
« Reply #7 on: January 02, 2007, 07:58:13 am »
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Pretty decent for a first sprite (my first sprite was downright bizarre XD), although I do question Link's diet because his chest is incredibly pointy O_______o... You also seem to have an unbalanced amount of color in different parts of his body. His face skin has 4 different colors whereas his boot only has 2 (excluding the outline). There's also very little detail in his boot and glove compared to his hair and his face.
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Hoffy.
Re: my first sprite
« Reply #8 on: January 02, 2007, 08:51:10 am »
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well i designed him to have inconsistant outlines,which is some of the off shading, but i might change them later
though i relised to late about the shading.
how this
how do you think i should round him out?
« Last Edit: January 02, 2007, 09:05:17 am by cuff »
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Re: my first sprite
« Reply #9 on: January 02, 2007, 09:17:08 am »
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Not bad. I like the style.
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kazeno z

Re: my first sprite
« Reply #10 on: January 02, 2007, 11:12:16 am »
Yeah, pretty nice for a first sprite ^^

Try outlining it a bit, that might help a little.
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Re: my first sprite
« Reply #11 on: January 02, 2007, 09:46:24 pm »
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Well, it's good for a first sprite, but if you really want to improve on it, get up and stand in the position that you have Link in. It's not really a 'resting position', as it should be. The arm needs to hang down a little more naturally, and the tunic is stiff, like he put too much starch on it or something. make it look a little looser and relax Link's arm, and you might have pretty good sprite. :) Good luck!
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  • Lionfish Apps
Re: my first sprite
« Reply #12 on: January 03, 2007, 01:50:25 am »
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well i think my sprite is prety relaxed.
and i would like to point out that tp link is never relaxed
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Re: my first sprite
« Reply #13 on: January 03, 2007, 01:54:13 am »
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By relaxed, I didn't exactly mean it in its traditional meaning... I guess... I was really refering to how Link's arm seems bent backwards in an unnatural pose. Plus, you can always fix the tunic. :P
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  • Lionfish Apps
Re: my first sprite
« Reply #14 on: January 03, 2007, 01:58:30 am »
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ill try changing the arms but if you look at the most recent one the pointed tunic and shading is changed

here
« Last Edit: January 03, 2007, 02:07:26 am by cuff »
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Re: my first sprite
« Reply #15 on: January 03, 2007, 11:30:13 am »
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It's a little choppy. It looks like CDI Link running on a late Atari, no offense :P. The only thing I could say to fix it is make the hat longer, and make the left foot (the one we can't see well) a little more forwards, because otherwise it doesn't work with the perspective.
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Re: my first sprite
« Reply #16 on: January 03, 2007, 11:35:16 am »
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Thats some nice stuff ya got there.
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|LEUS HERTAN MINAT|
Re: my first sprite
« Reply #17 on: January 04, 2007, 01:11:13 am »
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this one is more politically correct for TP.
and i took cbnumbers advise into acount as well
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Re: my first sprite
« Reply #18 on: January 04, 2007, 01:29:09 am »
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not bad for a first sprite, in fact good =)
but the whole body anatomy is wrong
you have to study links body, or any body more
also his head is rather large for his body
and on sprites you have to cheat a little to get certain body parts to show better
especially with either outlining or contrast, and youve done that pretty good here :)
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My Child Is Student of The Month at Neverland Ranch!
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Re: my first sprite
« Reply #19 on: January 04, 2007, 01:53:43 am »
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not bad for a first sprite, in fact good =)
but the whole body anatomy is wrong
you have to study links body, or any body more
also his head is rather large for his body
and on sprites you have to cheat a little to get certain body parts to show better
especially with either outlining or contrast, and youve done that pretty good here :)

well his head is larger because its a sprite. and like you said you hafta cheat alittle
any suggestions on how i can animate it
« Last Edit: January 04, 2007, 02:31:50 am by cuff »
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