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General => Entertainment => Topic started by: .TakaM on October 08, 2006, 02:09:02 am

Title: why the world is flipped in twilight princess
Post by: .TakaM on October 08, 2006, 02:09:02 am
as u all know, the world in tp is mirrored, lots of fans complain about this (no reason why though)
and I was talking to my friend about it, at first I thought nintendo wouldve just mirrored link to make him right handed and then they thought they might as well flip the world to make it a bit different
but then I realised they most likely did it to avoid things messing up, like link opening a door; on the gcn he'd just open it with his left hand (assuming) and the door handle was on the left side (assuming) but if on the wii version link was only mirrored, his hand wouldnt line up with the door handle, the animation would !@#$% up and he'd probably walk into the wall next to the door.

even if this isnt the case, you can guarantee nintendo flipped the world just as a precaution to avoid somethings that would no longer work correctly with a right handed link in a left handed world.





and still its not even a big deal
Title: Re: why the world is flipped in twilight princess
Post by: Delko on October 08, 2006, 02:21:58 am
I had no idea the whole world was flipped O_o
Title: Re: why the world is flipped in twilight princess
Post by: imfletcher on October 08, 2006, 04:38:07 am
Well it bugs me because it's not the way the game was meant to be played. All the Wii stuff is starting to sound really tacked on.

I know for sure that I'm getting a Wii, but Twilight Princess for GCN is starting to sound better and better.
Title: Re: why the world is flipped in twilight princess
Post by: .TakaM on October 08, 2006, 04:42:50 am
flipping the world makes no difference.


unless ofcourse youve already finished the GCN version.
its pretty much the same deal with oot MQ
Title: Re: why the world is flipped in twilight princess
Post by: imfletcher on October 08, 2006, 04:44:26 am
Yeah, but wouldn't you rather play the regular OOT before you play MQ?
Title: Re: why the world is flipped in twilight princess
Post by: .TakaM on October 08, 2006, 04:48:11 am
Yeah, but wouldn't you rather play the regular OOT before you play MQ?
if you dont go to some forums full of people complaining about minor differences you dont know which is the regular one.
Title: Re: why the world is flipped in twilight princess
Post by: imfletcher on October 08, 2006, 04:51:46 am
Well it's just that it was supposed to be for the GCN, and that's the way the world was meant to be when they designed it. Flipping doesn't make any real changes, just it's not what it was meant to be. Regardless, even if I get the GCN one, purchasing the Wii version isn't entirely out of the question, just it wouldn't be right away...or at full price (my wallet isn't big enough to buy essentially the same game at full price twice.)
Title: Re: why the world is flipped in twilight princess
Post by: Pyru on October 08, 2006, 09:45:14 am
See, the door thing isn't such a big deal. Nintendo must already have TWO door opening sequences, because you can open each door from both sides... so there's two animations, one where Link opens the door on the left hand side, and the other with Link opening the door on the right hand side. There's two options: either change the code so the door opens the other way around, or change every single door so it's "backwards" as to how it was before.

The way I thought about it is that it changes actual play dynamics: because Link's traditionally left-handed, players naturally place themselves so that their right side is covered and their left side out in the open, when trying to attack, so their sword won't hit the wall, and vice versa when defending. There's something similar that applies to the use of the bow and arrow, etc. but for the life of me, I can't remember how that works.

To keep the play dynamics the same, the whole world is flipped, so players use the environment in the same way. It's possible that some parts of the game are designed with giving players the right amount of cover in mind... a right-handed Link in a world designed for a left-handed one would be left out in the open with no way of defending themselves.
Title: Re: why the world is flipped in twilight princess
Post by: .TakaM on October 08, 2006, 10:17:04 am
the door was just an example, there could hundreds of animations they'd have to redo so they'd line up correctly in the mirrored world, and even if they all could have been changed somehow, Im sure nintendo wouldve still flipped the world just to avoid any problems it could cause
Title: Re: why the world is flipped in twilight princess
Post by: Gilgamesh on October 08, 2006, 11:31:10 am
It's too avoid problems, how minor they may be.
Let's take this situation:
(http://img183.imageshack.us/img183/9164/tpswordflipcq0.gif)
Link's the Green thing, his direction is indicated by the Pink blob and his sword field is the 'light Blue' triangle.
The enemies are the Red circles.
The situation on the left would be Right-Handed, Non-flipped overworld. As you can see, Link'd have to hug the wall to the left of him to hit the enemies. Now, with the flipped overworld (right), Link's sword field and direction nicely match up with the enemies.

Flipping the overworld to accommodate with Link's right-handedness would avoid small annoyances like this, where enemies would come from an awkward direction to attack from.
Title: Re: why the world is flipped in twilight princess
Post by: Bboy on October 08, 2006, 03:10:07 pm
Quote
The way I thought about it is that it changes actual play dynamics: because Link's traditionally left-handed, players naturally place themselves so that their right side is covered and their left side out in the open, when trying to attack, so their sword won't hit the wall, and vice versa when defending. There's something similar that applies to the use of the bow and arrow, etc. but for the life of me, I can't remember how that works.
I alway hated that, I'll be glad for the new right handed-ness, what I'm more afraid of is that the Wii remote won't feel comfortable for TP, like Pyru said just kinda tacked on, especaily in swordplay, before they added the whole swing the wii-mote to swing the sword thing I had no question it would work.
Title: Re: why the world is flipped in twilight princess
Post by: Hoffy on October 09, 2006, 01:35:31 am
Yeah, there's a lot of idiots on other forums complaining about this mirrored world, without thinking about why. The fact is, if gamers want to be able to swing a sword in TPWii intuitively, Link needs to be right handed, which means that the world should be flipped...

It's not a big deal anyway, I think I'm going to like the flipped worlds, definitely.
Title: Re: why the world is flipped in twilight princess
Post by: Fox on October 09, 2006, 06:42:18 am
For me, it's the same with Link being right-handed - it's an odd thing to believe and see, but it doesn't bother me TOO much. It's just odd...
Title: Re: why the world is flipped in twilight princess
Post by: Windy on October 09, 2006, 06:55:04 am
Yeah, there's a lot of idiots on other forums complaining about this mirrored world, without thinking about why. The fact is, if gamers want to be able to swing a sword in TPWii intuitively, Link needs to be right handed, which means that the world should be flipped...

It's not a big deal anyway, I think I'm going to like the flipped worlds, definitely.
it's not like the direction your swinging will have an effect on link's swinging though, which to me takes away the usefulness of having it flipped.
Title: Re: why the world is flipped in twilight princess
Post by: Dayjo on October 09, 2006, 10:52:30 am
What about left handed people? I guess they'll just have to play right handed? I'd hate to have to get used to using a controler on my left hand.
Title: Re: why the world is flipped in twilight princess
Post by: Kleaver on October 09, 2006, 02:28:15 pm
They should have done a vertical flip...that would also work :P And lots more fun!
Title: Re: why the world is flipped in twilight princess
Post by: Deku_stick on October 09, 2006, 02:38:50 pm
i didnt know they fliped the wprld XD but i dont care im right handed but i wouldnt care if i had to play left handed its just about training
Title: Re: why the world is flipped in twilight princess
Post by: Bboy on October 09, 2006, 02:42:11 pm
They should have done a vertical flip...that would also work :P And lots more fun!
A lot more chalenging at first too. Zelda game begginings are always easier then you think they are gonna be.
Title: Re: why the world is flipped in twilight princess
Post by: Kylink on October 09, 2006, 03:06:55 pm
i don't seriously see what the big deal is. They should have done this with oot master quest, it provides a new experience! If you ever get around to playing tp on the gamecube, It will actually be funner than playing the exact same thing with different controls.

 :ganon:
Title: Re: why the world is flipped in twilight princess
Post by: Kleaver on October 09, 2006, 06:09:18 pm
It's like Mario Kart mirrir mode, where they mirror so it looks like more tracks.
Title: Re: why the world is flipped in twilight princess
Post by: Hoffy on October 09, 2006, 11:53:25 pm
What about left handed people? I guess they'll just have to play right handed? I'd hate to have to get used to using a controler on my left hand.
Y'know, it's not like lefties won't be able to swing their left arm with the wiimote. They can still swing it, it's just Link will swing with his right arm... What's so bad about that?
Title: Re: why the world is flipped in twilight princess
Post by: Piers on October 10, 2006, 12:04:48 am
What about left handed people? I guess they'll just have to play right handed? I'd hate to have to get used to using a controler on my left hand.
Y'know, it's not like lefties won't be able to swing their left arm with the wiimote. They can still swing it, it's just Link will swing with his right arm... What's so bad about that?
Well, they'll have to swing in an awkward way. Most people swing their sword by pulling into their chest, if people push away from their chest to swing, well it might feel a bit wierd. (Atleast in my opinion. Swinging towards yourself also has it's advantages, like being able to block as soon as you stop swinging which you couldn't do if your hand is beside your body. Of course, that is in real sword fighting and it's not like the Wii controller is meant to bring you further into your video games or something <_<)

 I think Nintendo should just allow a switch hand method where the whole world flips back, along with link and you'd swing with your other hand.
Title: Re: why the world is flipped in twilight princess
Post by: Atrius on October 10, 2006, 01:35:52 am
I doubt the game will really care which direction you swing the remote in, it would be a lot more extra work to have Link swing his sword the same way you swing the remote, so he'll probably swing it normally no matter how you swing the remote.

I just hope they remember to go into the dialogue and stuff, and change directions accordingly.  I doubt level designers took the fact that Link is left handed into account, it really doesn't affect the game that much.  Sure he swings his sword in a slightly different direction, whatever it's 3D so just just turn counter-clockwise a bit and you'll be aiming at the same spot as if you had been left handed.  Also since it's 3D it should be interactive enough for the player to be able to adjust to the slightly different game dynamics.  The only problem I really see mirroring Link is that his animations may not line up with other things properly, and at this point in the games production It's a lot easier to flip the whole world then to redo every animation again.  I mean, basically you just have to flip the image on the screen and the controlls (drawing the HUD correctly after flipping the view), also any textures that have writing on them.

I find it silly that they changed Link to being right-handed.  It does make sense so that the player doesn't feel odd that the character is swinging his sword the opposite way they're swinging the controller though... poor left handed people.
Title: Re: why the world is flipped in twilight princess
Post by: Hoffy on October 12, 2006, 05:07:21 am
What about left handed people? I guess they'll just have to play right handed? I'd hate to have to get used to using a controler on my left hand.
Y'know, it's not like lefties won't be able to swing their left arm with the wiimote. They can still swing it, it's just Link will swing with his right arm... What's so bad about that?
Well, they'll have to swing in an awkward way. Most people swing their sword by pulling into their chest, if people push away from their chest to swing, well it might feel a bit wierd. (Atleast in my opinion. Swinging towards yourself also has it's advantages, like being able to block as soon as you stop swinging which you couldn't do if your hand is beside your body. Of course, that is in real sword fighting and it's not like the Wii controller is meant to bring you further into your video games or something <_<)

You're missing the point. Left-handed gamers can still swing the Wiimote with their left-hand to make Link swing his sword in the game. It does take a huge swing to make Link perform a slash, apparently it only takes a slight movement.

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