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Author Topic: Oracle of Secrets Resources  (Read 1581 times)

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Jeod

Team Dekunutz, Doubleteam
Oracle of Secrets Resources
« on: February 20, 2009, 12:13:50 am »
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Wasn't too sure where else this would go...anyway, since I'm working on LA:Remastered, I looked through my files and thought I'd upload my Oracle of Secrets stuff. Just in case, you know, anyone else wanted to make it but wasn't sure where to get the goods. One thing to mention though:

The overworld maps were made by JonLeung of VGmaps.com. If used, he would like to be credited as well as the website VGmaps.com. There are also notes in the Data folder, possibly serving as a base for one to build a powerful story.

http://www.mediafire.com/?sharekey=94fe5d9a55b3d085e7ba8e3c6e11ce20e04e75f6e8ebb871

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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: Oracle of Secrets Resources
« Reply #1 on: February 21, 2009, 06:57:08 pm »
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Well I did not get a chance to look at it all, but I think I will start by saying that I am very impressed with the Oracle of Hours maps in there, it seems very well planned out. I can imagine a storyline from the maps themselves.

As for the game unfortunately I am running Linux and cant really play it, so I didnt get to look at that.
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Jeod

Team Dekunutz, Doubleteam
Re: Oracle of Secrets Resources
« Reply #2 on: February 21, 2009, 07:20:00 pm »
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The mmf2 file in there only has the title screen and a sall part of the registration screen finished. It's not complete at all.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: Oracle of Secrets Resources
« Reply #3 on: February 21, 2009, 09:05:12 pm »
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Damn, you quit this. You had a complete map done even for the dungeons and you stop. Wow, it is a shame.
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Jeod

Team Dekunutz, Doubleteam
Re: Oracle of Secrets Resources
« Reply #4 on: February 21, 2009, 09:11:49 pm »
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Didn't stop, just paused. It's difficult to do, even with all the maps and stuff. Because it also has to connect to Seasons and Ages by passwords, and that is hard to implement.

Of course, one could just be creative and design their own way to implement "passwords".
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: Oracle of Secrets Resources
« Reply #5 on: February 21, 2009, 09:17:58 pm »
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Or you could first make a version withoutthe passwords and connections. Everyone knows that the passwords are difficult and making a connection with ages and seasons is near to impossible. My advice is that you don't make the connection like ages and seasons, just a game that can hook onto them.
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Jeod

Team Dekunutz, Doubleteam
Re: Oracle of Secrets Resources
« Reply #6 on: February 21, 2009, 09:18:57 pm »
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Eh, I'll give it a shot if LA:Remastered doesn't work out well.
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