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« on: May 18, 2009, 04:34:39 am »
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Volume 11, Issue 2 - May 17, 2009 irc.kbfail.net #zfgc 1. Community Announcements 2. Best of the Forum 3. Weekly Awards 4. The Big Question Community Announcements-- The voting on Contest #9 seems to be over. Due to real world constraints of those who set it up or my inability to see who won if it is posted, it cannot be said yet how participants faired. However, if you have not seen the the entries yet it is recommended that you do - entries can be located in the Submissions child board under Contests. -- The board changes mentioned in Announcements have been delayed indefinitely due to discussion in the staff boards. The problem is likely my fault in not explaining the concept in terms of the bigger picture better. Sorry about that. -- Old-time ZFGC members therabidwombat and FRoG32 have created a commercial, professional game out for the iPhone now called "Castle Conflict". In addition to being under $2 to purchase, it shows what you can do if you are motivated in development. So check it out, it's in the Completed board under Projects. Best of the ForumKing Mob's Decision.http://www.zfgc.com/forum/index.php?topic=3937.0Okay, guys, I've made my decision. Sorry to keep you hanging on.
I have decided to turn The Shadowgazer into an original game. That means The Legend of Zelda: The Shadowgazer is no more.
I know this won't be popular with everyone and, believe me, it wasn't a particularly easy decision to make, but what started as a little love letter to my favourite game series has become quite an involved hobby, and as much as I want to see someone actually finish a full-length Zelda fan game, I'd be crazy not to do something more with mine - particularly given the kind of interest it has attracted lately...
That, and the fact that I'm genuinely more enthused about a new game than I've ever been about the fan game.
I understand the concerns about the amount of work this will now mean, but I wouldn't say I've found there to be a lot of work I'd already done that has gone to waste - I'll need to adapt a lot of the custom sprite work, sure, but the engine will pretty much stay as is. Music, on the other hand, don't know what I'm gonna do about that yet...!
I'll prepare an 'official statement' (lol) to greet visitors to the Shadowgazer website and my YouTube channel, and try and mitigate any backlash with the promise that The Shadowgazer will be back, better than before.
Don't know where its new home will be yet - my own domain, most likely - but I'll let you guys know as soon as it has one. And I want to thank you guys for your support over the years - I don't think anyone who hasn't attempted something like this would understand how much feedback and support is needed just to keep you motivated, and I probably would have given up a long time ago if I had kept it to myself. I think sometimes people underestimate that. So, thanks again.
See you around.
KM
Gotta Catch Em All!http://www.zfgc.com/forum/index.php?topic=34241.0So, with the recent talk about a new Pokemon game I got to thinking, what is the longest amount of time everyone around here has put into a Pokemon game? Any generation btw.
I feel proud yet geeky in saying I logged 200+ hours on Pearl when I first got it.
Body Art Discussion.http://www.zfgc.com/forum/index.php?topic=34250.0Whats your opinion?
I've wanted a tattoo for quite a while now, only the more I went into thought about the more tattoos I ended up wanting so eventually 1 tattoo turned into 7. Anyways, I sometimes look at bodyart books just for kicks to see what tattoos people have done. and cos they have boobs in the books and was looking at a recent book, and it dawned on me how completely batshit insane some of those people are.
I mean I knew about the whole mutilation what with sticking hooks in your body and there was a pic doing its round across the internet of a girl with loops in her back which she threads a ribbon through blah blah blah, but apparantly amputation is the new thing for body art, and I'm not on about a way for people who've had unfortunate accidents to express themselves, these people were actually chopping off their limbs themselves, perfectly good limbs...Its usually just finger tips or toes...BUT STILL...tattoos and piercings are ok to me, but amputating perfectly good limbs...thats a bit too far. Anyone else agree?
Weekly AwardsGBC Custom of the WeekKing Tetiro's Villain Rodri http://www.zfgc.com/forum/index.php?topic=34251.0Rodri : The main villain of The Legend of Zelda : Return to the Mask (The fan-game I'm making). Rodri was a skilled Hylian Knight who wanted more than respect. During the events of Ocarina of Time, Ganondorf attack the castle and Rodri knew that power was the key and so joined Ganondorf. After these events, Rodri went to the Gerudo Desert to train under instructions of Ganondorf. Now two years later he returns to find Ganondorf gone. Filled with revenge, Rodri vowed to bring Hyrule to his knees.
Any crits will be nice. But I need you to repost the sprite highlighting the problem.
He's not for use! He's the villain in my fan-game.
EDIT: Noticed the dimension of the canvas. LOL.
LTTP Custom of the WeekTomPel's Barinade http://www.zfgc.com/forum/index.php?topic=34258.0Some of you might remember a Barinade sprite I did pretty long time ago. Well, I've started fixing it so it looks more like lttp-styled sprite.
There are two Barinades side by side, because the other one is an animation frame placeholder (you know, the rotation animation). Still much to do. I'm not so sure with the palette I've used, but I'll keep on experimenting.
Music of the WeekDayjo's RPG Music Pack http://www.zfgc.com/forum/index.php?topic=34240.0This music pack is available under the GNU GPL.
Feel free to download for use in a project or just to listen to them, if you do find a use for them, let me know
Free To Use RPG Music Pack Part 1 http://blog.dayjo.org/?p=335
Big QuestionLast week's question: If you could redesign Link's looks, what would you do and why? Summary of answers: Many of the design updates incorporated existing styles found in other video game characters or involved armor and things related to a different sort of time period. This week's question: How do you think developers could be better served and recognized on ZFGC? Author of this week's issue: 4Sword
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