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« on: April 08, 2006, 04:02:11 am »
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Version 3.0 Released!! Here are the key upgrades: -Callback system -Springs -Slide Functions -Joint Motors -Animated Ragdolls -Set specific bodies to not collide with others -Magnetism -Body Layers -Vehicles now possible -Rays -Explosions -2 new examples -A few bugfixes -Heavily updated Physics Playground
Features: -boxes, circles, ovals, triangles, lines, polygons,capsules,composites -joints (hinge, slider, weld) -quick and easy way to create custom polygon -extremely easy to use (with 4 function calls, you can have a working box example!) -fast (over 500 bodies while maintaining FPS above 30) -auto adjusting physics step time based on FPS -stacking -create new bodies dynamicaly -adjustable friction and restitution -made especialy for gamemaker and 2d games (no 3d stuff) -Wind, water -Materials -Magnetism -Animated ragdolls -Springs -Rays -Callback System -Much more.... GMphysics GMC topic linkGMphysics forum (I am an admin there ) Have fun, and may it help you all!
« Last Edit: February 24, 2012, 10:08:32 am by Niek »
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