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Author Topic: [Request / Listing] Solved-Save Files  (Read 9936 times)

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Re: Inventory Pause trouble
« Reply #20 on: April 15, 2006, 03:25:44 pm »
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This would be a heck of a lot harder in drag and drop..


actually I can't even imagine making a zelda game in drag and drop. Holy cow that'd take forever.
Actually its not as hard as it seems. Most Gml has a d&d equivalant.
i think he's referring to the fact that most zelda games require several thousand lines of code
which would probably take you a while to d&d all that
plus you lose all the benefits of readable and modifiable code (which i would consider essential when developing a game of this size)
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Piers

Re: Inventory Pause trouble
« Reply #21 on: April 15, 2006, 06:13:12 pm »
This would be a heck of a lot harder in drag and drop..


actually I can't even imagine making a zelda game in drag and drop. Holy cow that'd take forever.
Actually its not as hard as it seems. Most Gml has a d&d equivalant.
i think he's referring to the fact that most zelda games require several thousand lines of code
which would probably take you a while to d&d all that
plus you lose all the benefits of readable and modifiable code (which i would consider essential when developing a game of this size)
And then theres the Dlls and modifialble scripts which can't be done with d&d. But then again d&d has Libs which can make it so you can do more.
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King Tetiro

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Re: Inventory Pause trouble
« Reply #22 on: April 15, 2006, 08:51:46 pm »
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Don't woory I've done it but there's a new problem, save files, need to be able to have three (traditional amount for zelda games) any help?
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Ben

Re: Save Files?
« Reply #23 on: April 15, 2006, 08:57:06 pm »
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http://phreake.net/forums/index.php?topic=29.0

Just start a new topic next time, eh?
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King Tetiro

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Re: Save Files?
« Reply #24 on: April 15, 2006, 08:59:49 pm »
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Sure but in a way it lead up to this so in a way I didn't need to (Inventory with save function)
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Ben

Re: Save Files?
« Reply #25 on: April 15, 2006, 09:01:16 pm »
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In a way it did? There's a remote link seeing as they're both types of engine for a zelda game, but people will look in the topic and be all "wtf? this isn't about save files".
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King Tetiro

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Re: Save Files?
« Reply #26 on: April 15, 2006, 09:03:00 pm »
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TRUE but I need this really much for my THIRD demo
« Last Edit: April 16, 2006, 05:13:54 pm by Laigonaz »
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  • Phoenix Heart
Re: Solved-Save Files
« Reply #27 on: April 16, 2006, 11:30:28 pm »
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I 100% suggest you look at this file.

"GameMaker D&D and their GML Equivalents."
http://www.rocketsoft.gm-school.uni.cc/uploads/dd_icons_to_gml.zip
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the a o d c
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