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Zelda Projects / Re: [Game]The Legend of Zelda: Black Crown
« on: August 19, 2011, 01:22:22 am »Looks like a mixture of GBA Loz and SNES LoZ.Imo , mixtures don't really look very good.
Looks like a mixture of GBA Loz and SNES LoZ.Imo , mixtures don't really look very good.
I moved on to a language called PureBasic from gamemaker... I used it to create DLL files for gamemaker. It is a procedural language so it will take a while to learn the concepts required to make games with it. But it is also very easy, amazingly powerful and will teach you more about programming than anything else you could move to.i moved on to PureBasic too!
I can't even recreate the problem, and in general I have the most error-prone computer in existence
Yeah I gave it a go, but no luck, there are many options within GM, and I cannot test for them all. So it still could be an issue with your project that GMare is having, based on your project settings. In that case I would have to have a copy of the GMK and find it through the reader / writer parts of GMare.
Hmmmmm, can you share the project and I can see what's up?Sorry , i deleted it and can't find it because i got a problem with my recycle bin , anyway i tried exporting it and it sort of messed up the gmk , i couldn't get an object to stay visible , the tileset appeared though but the objects didn't , did you try experimenting?