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Author Topic: Zelda Text Box Engine [Release]  (Read 9003 times)

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Zelda Text Box Engine [Release]
« on: June 01, 2008, 03:19:29 pm »
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Tutorial Title - Zelda Text Box Engine (OoT2D Style)
Description - Shows you how to make OoT styled text boxes, using the widescreen method, as well as sound effects.
Game Maker version - GM 7 Pro
File Type - .gmk
Direct Link - textTest.gmk
Executable - textTest.exe
Filesize - 196 KB
Screenshot -


CONTROLS
ENTER - Start a text
CTRL - Fast Display
Spacebar - Next text
F4 - Full Screen Toggle
« Last Edit: June 02, 2008, 10:04:06 am by TheRealMethuselah »
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Re: Zelda Text Box Engine [Release]
« Reply #1 on: June 01, 2008, 09:42:51 pm »
  • Flash Software Studios
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Looks like that will be a very popular engine Dan. Very nice :)

Hope everythings ok with you.

-flash
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  • http://www.myspace.com/kristruman
Re: Zelda Text Box Engine [Release]
« Reply #2 on: June 01, 2008, 10:05:40 pm »
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Everything's going great brotha man.
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Re: Zelda Text Box Engine [Release]
« Reply #3 on: June 01, 2008, 10:47:32 pm »
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WTF? DAN?!

HOLY !@#$% WELCOME BACK!!
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Re: Zelda Text Box Engine [Release]
« Reply #4 on: June 01, 2008, 11:17:35 pm »
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Gracias.
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Re: Zelda Text Box Engine [Release]
« Reply #5 on: June 01, 2008, 11:19:21 pm »
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Nice Engines by the way, maybe you can release a small SDK for ZFGC so that the fan games will increase
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Re: Zelda Text Box Engine [Release]
« Reply #6 on: June 01, 2008, 11:25:13 pm »
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I plan to keep releasing engines as long as people start using them.
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Re: Zelda Text Box Engine [Release]
« Reply #7 on: June 01, 2008, 11:29:37 pm »
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I plan to keep releasing engines as long as people start using them.
Yeah but compiling them all would be good as a structure to build your games on.
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Re: Zelda Text Box Engine [Release]
« Reply #8 on: June 01, 2008, 11:33:07 pm »
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That's what ZeldaMaker was all about, but no one seemed too interested in that old project.
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Re: Zelda Text Box Engine [Release]
« Reply #9 on: June 01, 2008, 11:34:27 pm »
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That's what ZeldaMaker was all about, but no one seemed too interested in that old project.
I tried it out, I just didn't know how to use it :P

Anyway you can get your old stuff up? Like the language and texture pack stuff?
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Re: Zelda Text Box Engine [Release]
« Reply #10 on: June 01, 2008, 11:35:46 pm »
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I'm going to make a new tutorial on Language and Texture packs.
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Re: Zelda Text Box Engine [Release]
« Reply #11 on: June 01, 2008, 11:37:11 pm »
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I'm going to make a new tutorial on Language and Texture packs.
Sweet just keep the tutorials coming!
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Hammer Bro. Mike

Hammer Bro. Mike
Re: Zelda Text Box Engine [Release]
« Reply #12 on: June 01, 2008, 11:40:37 pm »
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That's a nice looking textbox, lol.

Anyway, not trying to start a flame war or anything but, what's happening with OoT2D?
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  • Zelda Eternity
Re: Zelda Text Box Engine [Release]
« Reply #13 on: June 01, 2008, 11:42:59 pm »
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It's sitting back in the states on a laptop, waiting for my return from Iraq.
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Hammer Bro. Mike

Hammer Bro. Mike
Re: Zelda Text Box Engine [Release]
« Reply #14 on: June 01, 2008, 11:45:15 pm »
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It's sitting back in the states on a laptop, waiting for my return from Iraq.
Will it be completed whenever you got the time? I'm just wondering by the way. A lot of people here nowadays are saying it's fake now.
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  • Zelda Eternity
Re: Zelda Text Box Engine [Release]
« Reply #15 on: June 01, 2008, 11:48:22 pm »
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It's sitting back in the states on a laptop, waiting for my return from Iraq.
Will it be completed whenever you got the time? I'm just wondering by the way. A lot of people here nowadays are saying it's fake now.
I think it's unfortunate that TRM leaves his laptop with "oot2D" at home, yet still has access to Game Maker and has never returned for a visit from Iraq to upload it. I mean, it's only what we've been waiting for since 2003, atleast ATTEMPT to have someone retrieve it and upload it. >: (
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Re: Zelda Text Box Engine [Release]
« Reply #16 on: June 01, 2008, 11:57:04 pm »
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Returned for a visit from Iraq... I'm not even going to respond to you.

Anyway, onto more important people and matters. I'm not concerned with those who think it's fake Hammer Bro. Mike, it doesn't bother me much anymore as I know how long I've been working on this and how I have been here in Iraq and people think we just are allowed to go home anytime we want...

As far as having access to gamemaker, of course I do, I downloaded it to this computer and use it with a satellite internet card. Having my wife upload 6Gigs of graphics, programs, scripts, etc when she doesn't know much about computers in the first place, and second... No.
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Re: Zelda Text Box Engine [Release]
« Reply #17 on: June 02, 2008, 12:02:09 am »
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That's what ZeldaMaker was all about, but no one seemed too interested in that old project.
I tried it out, I just didn't know how to use it :P

Anyway you can get your old stuff up? Like the language and texture pack stuff?

If you're worried about hosting, we can provide it for you -- that goes for anyone with any legitimate projects that can benefit the community.

Also, if this was a topic for or about OoT2D, I'm fairly sure the author would have stated it, so please stay on topic.
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~The Gaurdians of ZFGC~
Kirby, metallica48423, Max, Vash, walnut100
Re: Zelda Text Box Engine [Release]
« Reply #18 on: June 02, 2008, 12:02:56 am »
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Thank you Andrew.
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Re: Zelda Text Box Engine [Release]
« Reply #19 on: June 02, 2008, 12:05:18 am »
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Please ZFGC don't be stupid, if he makes a topic about OOT2D talk about it there. Don't get his other topics locked.
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