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Messages - LorentzChronon

Pages: 1 [2] 3 4 ... 7
21
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: April 22, 2016, 03:27:29 pm »
New series coming out called LOTG. The first installment:

LEADERSHIP OF THE GAME: Anti-Aliasing and the Search for the Subpixel

22
Discussion / Re: Zelda 2 Recreation
« on: April 08, 2016, 03:33:31 pm »
OK then, here goes...


Ever played Golden Sun? I mean particularly either of the ones for the Game Boy Advance.
The overworld.
... Catch my drift?

Seven wise men and women entered a phonebooth. Three returned.
... Catch my drift?

23
Updates / Re: Happy 10 Years on SMF, ZFGC!
« on: April 02, 2016, 06:06:32 pm »
Here here!

24
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: March 25, 2016, 02:37:05 pm »
Quote
That sounds great!! So do you need anything else for the darknut and the Iron Knuckle, or are they good?

My home machine will probably be down for another week at least

RIP blocks of storage memory, at least you died before the cat peed on you

plot twist, steve peed in the machine and blamed it on his cat.

after the stringbean fiasco I wouldn't be surprised if Steve had to proactively mark his territory

25
Sprites/Tiles / Re: KOT Enemy Sprite Topic
« on: March 22, 2016, 09:36:06 pm »
Quote
That sounds great!! So do you need anything else for the darknut and the Iron Knuckle, or are they good?

My home machine will probably be down for another week at least

RIP blocks of storage memory, at least you died before the cat peed on you

26
Discussion / Re: Build a Zelda fangame with HTML5 + Javascript
« on: January 17, 2016, 06:59:20 pm »
It's definitely possible, but on mobile you definitely have to make sure you consider how the player will control the protagonist.
I can suggest phaser as a web framework for making games, it a good free one: http://phaser.io/

I got the movement done and the shield is a separate object, I'm about to add Link's sword. I would love to divide all the code in different Javascript files, instead of having all the code in 1 Javascript file. Do you have experience with this? (while using Phaser)
I have not personally used phaser for a complete project yet, but yes it is very possible to organize the code into different files. Using vanilla JS you could create global objects, or if you don't like globals (like me) you could look into using angularjs or requirejs for handling separately organized components. One example of an article using angular+phaser is the following: http://www.ng-newsletter.com/posts/building-games-with-angular.html

27
Discussion / Re: Build a Zelda fangame with HTML5 + Javascript
« on: January 15, 2016, 03:26:10 pm »
It's definitely possible, but on mobile you definitely have to make sure you consider how the player will control the protagonist.
I can suggest phaser as a web framework for making games, it a good free one: http://phaser.io/

28
Sprites/Tiles / Re: Thing we neeeeed right now
« on: December 13, 2015, 06:17:59 am »
If I make maple sprites, can i give her big tiddy?

I have absolutely no authority on the matter, but I don't see why you can't try!

29
Sprites/Tiles / Re: Thing we neeeeed right now
« on: October 08, 2015, 04:38:13 pm »
Are these needs still relevant?

30
Discussion / Re: Kingdom Hearts Fan Video Game
« on: September 15, 2015, 04:26:41 pm »
Hi voltage -- those dropbox links are not publically viewable, so we cannot see them since we are not logged in as you :(

31
King of Thieves / Re: larger screen
« on: September 06, 2015, 11:03:22 pm »
RIP wade boggs

32
King of Thieves / Re: larger screen
« on: September 06, 2015, 05:56:27 am »
Looks so much better. And no more anti-aliasing, I've noticed too!  ;)

33
Updates / Re: King of Thieves at NCFC!
« on: August 26, 2015, 05:17:46 pm »
Noted, controls are gonna take priority over the camera but yea you're right, MC does center the player.  I thought it was towards the edges for some reason.

This might fix the Linux bug

34
King of Thieves / Re: NCFC Demo!
« on: August 25, 2015, 03:42:13 am »
If anyone wants to listen to the title theme whenevs, I added it to my soundcloud:
https://soundcloud.com/midnightlaboratory/king-of-thieves-title-theme-written-for-a-zelda-fan-game

35
Entertainment / Re: First time thingy
« on: August 07, 2015, 04:27:31 am »
This is pretty neat! Did you create the sound design yourself? The vocoder-like sound and the bass guitar are both really neat. I like the overall composition and placement of the track.

36
Sprites/Tiles / Re: [Discussion] Items
« on: July 24, 2015, 07:03:33 pm »
BAH! What the hey?? Those are huge!

Forget it then. If it ain't TMC-style (and therefore TMC restrictions), I'd like out. Sorry for bothering y'all.

LOL! OH NO, THE GRAPHICS ARE TOO HIGH DEF, ABANDON SHIP AND TELL ALL YOUR FRIENDS YOU HAD TO LEAVE THE PROJECT BECAUSE THE GRAPHICS WERE TOO HIGH RES. THE TRAVESTY! WHAT A HORRIBLE THING TO DO! THOSE POOR PIXELS!

This post wins hipstertroll of the year award, congrats Miles07, you've done well. Too well. In fact you've done so well, I'd like out. Sorry for bothering you.

37
Entertainment / Re: Technologic and Alive ~
« on: July 02, 2015, 11:48:32 pm »
I am actually really interested to see how this works out.

38
Updates / Re: Unfortunate news today
« on: May 23, 2015, 01:19:03 am »
Damn... that guy was a legend. May he rest in peace.

39
Zelda Projects / Re: The Legend of Zelda: Skyward Sword HD 2D
« on: May 19, 2015, 01:29:15 pm »
How did you do so much work on this in such a short amount of time? Others should be learning from you man. Ever consider taking up students or interns?

40
Updates / Resignation of Administration
« on: May 11, 2015, 02:32:06 am »
I know I'm not particularly active here, but I'm moving my focus onto personal projects.
My goal joining ZFGC was to improve some of the core technical issues regarding this website, primarily regarding organization and infrastructure. It wasn't an easy task, and took a lot of time. But it was worth it. You guys who have kept ZFGC alive over these years have truly carried a passion with what you do. Between the art,the programming, and the relationships with one another -- you guys deserve this effort for a place you call community.
Continue to move forth and grow more and more skilled in your passions. Never let anything stop your dreams.

It is now my turn to focus all of my energies into reaching my dream.

This legendary quote from the gentleman Ron Swanson explains it all.

<a href="http://www.youtube.com/watch?v=zl-HalherjQ" target="_blank">http://www.youtube.com/watch?v=zl-HalherjQ</a>

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