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« Reply #194 on: December 11, 2008, 10:38:30 am »
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Pot needs a shadow under it when thrown.
K, i'll be right on that.. I also love how you failed to listen to DJ's directions.
It's kinda hard.. especially if i don't know what's scaled up to something other than 200% You might wanna use the LTTP text font for the context words. The "Throw" you sprited yourself kind of clashes with everything (no offense.) When I said to keep everything scaled to one common size, those weren't directions. Merely suggestions like this post. Keep it up! Although I don't remember any pots in Link's room.
I tried... I made the "LIFT", but that one came out better... the pots are just cause i got bored of going out and testing on the rocks. Jeod:
1st of all, stop rent-a-modding. 2nd of all DJ made a good point; ahmio HIMSELF said "What isn't scaled to 200%?". In the sense of him saying that, it is clear that he is working to fix it.
Of course he can make the game however he wants, when did I deny that?
@ahmio:
I love how it still says "THROW" after the pot left Link's hands.
If rent-a-modding is defined as users trying to keep the community forum spam from coming into the priject boards, then I think it's perfectly fine. Are you saying that just because one can't punish others for the law himself, that he should not be allowed to uphold it?
No, it's called:
It's not your job.
Why do you think we have mods?
@wally:
Apparently, I have been "rude".
*sigh*
Hey, I just noticed now about the Throw font. I would also suggest changing it to something more appropriate/something that didn't stick out as much.
Also, a comment on having the button still saying "Throw" after it being thrown, well, since it's in the process of being thrown and it will land shortly after, what does it matter? In LTTP I don't really remember being able to move much between throwing a pot and it landing. It would probably be fine if it changed to "lift" or whatever once the pot is thrown back on the ground.
Yeah, i will. Since so much people care about whether it says throw or not( even though i don't) i'll fix it. Oh yeah, and when you throw the pots (with Z), they break, but you can also drop them (with X) so they don't break... useful for putting on switches *sigh*
lmao
Also, a comment on having the button still saying "Throw" after it being thrown, well, since it's in the process of being thrown and it will land shortly after, what does it matter?
The fact that it has been thrown?
In LTTP I don't really remember being able to move much between throwing a pot and it landing.
So?
It would probably be fine if it changed to "lift" or whatever once the pot is thrown back on the ground.
How about it is better if it was changed to nothing when it left his hands?
.......... I'll change that... It'll take about 2 seconds. great job ahimo, your working great!
Thanks!!!
Logged
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