Projects > Discussion
The Legend of Zelda: The Oracles
DaSpirit:
Introduction:
This game, as most of you can guess, will be a remake of both Oracle of Ages and Oracle of Seasons. Fear not, those who haven't played any of those games will still have fun with this remake. It will be made in GameMaker 8.0.
I have not programmed much of it, I mainly want to see if people are interested. I hope to make this as close to the originals. The maps will be slightly larger, as I'm hoping to use Minish Cap styled sprites.
Screenshots:
So far, I haven't programmed much, only the way that Link starts. I'm going to alternate between making Ages and Seasons. I'll start with Ages first because making multiple tilesets for each season proved to be annoying. Anyway, my teaser:
I might post more screenshots soon.
Progress:
Before I give you guys a demo, I'll need to finish a few things first. I've separated what I need to do into stages. After each stage I complete, I'll release a demo. The first demo will end after you talk to the Maku Tree.
Stage 1 - Mechanics, Ages:
Show content
* Program Link's main Mechanics. IN PROGRESS
* Walking. DONE
* Pushing. IN PROGRESS
* Health. NOT STARED
* Rupees. NOT STARED
* Inventory. NOT STARED
* Item pick-ups. NOT STARED
* Sword. NOT STARED
* Shield. NOT STARED
* Falling. NOT STARED
* Main Menu coding. NOT STARED
* Intro animation. NOT STARED
* File Select. NOT STARED
* Name enter.
* Saving. NOT STARED
* Loading. NOT STARED
* NPC/object interactions. NOT STARED
* Program shop dialogue. NOT STARED
* Enemy design. NOT STARED
* Design levels. IN PROGRESS
* Link's starting area. IN PROGRESS
* Nayru's house. NOT STARED
* The main town. NOT STARED
* Maku tree and dungeon. NOT STARED
Help Me:
If I continue this project, I'll need a lot of help with sprites. Right now, I need an Impa sprite. I also need someone to remake the main menu.
Anyone interested in helping me with this project can PM me!
Jeod:
This is a pretty big project for just one person. I think you should try to find a couple of others going for the same goal and work together to divide the stress and load. That said, here's some tips:
1. Linked games. Don't remove them. You're remaking this for the PC. So, what makes you think you can't connect the two using some binary and flags here and there? (Add a flag for game=complete and when importing a save, check that flag and if it's false, deny the import)
2. Here's an old Holodrum MC map to help get you started. Credit Hoffy, Windy, and Darklight.
http://i48.photobucket.com/albums/f238/Hero_of_Fire17/Fan%20Games/holodrum_v2.png
DaSpirit:
I suppose it is a big project but eventually, someone will want to join me. The whole reason I wanted to remove the linked games is because I'm wondering whether people would actually play both games twice. Programming it would be easy.
I've seen that map and I really liked it but it's too... "sparkly". There are too much flowers and paths that do not actually exist in the original. Here's how my version of Holodrum turned out (this is from an old version which I scrapped):
I still like that version, but unfortunately, I'm not as creative as them when it comes to designing levels.
Max.:
Wow! I love the oracle games, they're some of my favourites! I'm a little excited about this. I can't say I'd definitely be able to help you with spriting, but I'd like to. Who knows how busy I'll be with other commitments and stuff in the future and all, but I sure would like to help you.
As for the linked games, I think you should decide based on how much trouble it'd be for you, rather than whether you think people would play both or not. One of the big appeals of the oracles was picking up where I left off, sort of. That what I did in one game affected the other. So if that was taken out, I'd cry :p
But aren't changing the tile sets in seasons mostly just a matter of changing the palate and the trees? What is giving you problems?
Theforeshadower:
--- Quote from: Donotfeedthemax on April 01, 2012, 04:45:19 am ---Wow! I love the oracle games, they're some of my favourites! I'm a little excited about this. I can't say I'd definitely be able to help you with spriting, but I'd like to. Who knows how busy I'll be with other commitments and stuff in the future and all, but I sure would like to help you.
As for the linked games, I think you should decide based on how much trouble it'd be for you, rather than whether you think people would play both or not. One of the big appeals of the oracles was picking up where I left off, sort of. That what I did in one game affected the other. So if that was taken out, I'd cry :p
But aren't changing the tile sets in seasons mostly just a matter of changing the palate and the trees? What is giving you problems?
--- End quote ---
You cannot change palettes in Game Maker.(As far as I can remember.) I would assume that is one hindrance of his.
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