Best Zora I've seen, same for the lizalfos, too bad you did em in MC style. ;D
But the lizalfos looks kinda like he's smiling.
Yeah, I know what you mean, but it's intentional. When I did the sketch I had a long lizard-like snout in mind, but when I was spriting it I experimented with a few things. I brought the ridge on the skull forward to make it look more dinosaur-like and decided I preferred it that way, and I don't know about you guys but it always looked to me like the velociraptors in Jurassic Park had evil smiles on their faces
so I tried slapping a grin on his face for the hell of it and bang, I'd nailed it! I'm really pleased with that one actually...
Oh, and by the way - the Zora is still very much a WIP. I'm confident the body can be made smaller, or at the very least cleaned up. Not convinced about the colours either. The MC palette clearly wasn't chosen with Zoras in mind, but I'm not gonna let that restrict me. And I'm
really struggling with doing a front-facing view. I don't want to dis
anyone's spriting skills, but I've never seen a forward-facing custom Zora that really looked like, y'know... a Zora. It's a tough one.
In my never ending quest to find something wrong with this game, I've finally done it - speed. Nothing big, but when Link is moving diagonally, the speed in the direction he isn't facing should be diminished. For example, if Link is moving up right and facing up, he should move up at normal speed, and his speed to the right should be lessened. This isn't a huge deal, but it is something I feel really makes the whole movement smoother and have that Zelda "feel" - otherwise it seems to generic and jerky, and it makes sense if you think about it.
Wow. I've played every Zelda there is and I never noticed that. Capcom never noticed it either - check The Minish Cap.
Makes sense though, and I
could change it I guess, but I don't know if I can be arsed! There are seperate objects for Link walking, walking carrying something, walking with the shield, walking with the bow poised - probably more that I can't recall off the top of my head, plus at least one I don't want to reveal
- and I honestly don't know if I can be bothered to go back and change all the code...! We'll see, but it would be right at the bottom of the list of things to do. Nice try, though. Must do better!
There have been a few comments about the walking speed - some suggesting I change it, some saying it's just right, and I want to explain why this, and some of the other things, are the way they are. Put simply: it's what feels right when I'm doing it.
I'm not trying to improve on the mechanics of Zelda but equally I'm not gonna let myself get bogged down trying to create a carbon copy of the engine. Plus I'm still learning GML so I'm just trying to build it up from scratch as naturally as possible. In the end it has to play well in its own right, above playing like a Zelda clone, in my opinion. But we'll see how things develop. This game has evolved so much since I started it...
If you cancel the game, I will hunt you down and throttle you in your sleep, then throw your dead body into an incinerator and... oops, sorry. Didn't mean to ramble on like that ;D!
I don't sleep. That's when the nightmares come...
I see those sketches and man - I admire you, I really do. Awesome. But there's one thing really, REALLY bugging me. You're so frickin talented, your game (or demo, anyway) feels so real when I play it, it makes me wonder...
... why don't you go for a whole custom style? Gee, I know you got what it takes, damn. Seeing these sketches, seeing that Lizalfos and Zora, I mean what the hell. Your project would be a 11/10 if it had custom style, really...
Hm, well. Still stunning, I can just repeat myself. Yet I'd appreciate an answer on why you don't go for a custom style. :3
Heh, this project is enough of a time-sink as it is! Do you want me chained to my computer?! Nah, I could't devote the time needed for something like that. This is just a hobby, you know, and I don't want to spend any more time on it than I already do. Besides, I
like Minish Cap style!
Maybe I'll do something 100% my own creation after this... Maybe I'll never want to do anything like this again! Who knows? But thanks for the compliments.
When will there be a demo?
He said it maybe in a year.
Kame's right. I'll take this opportunity to remove all doubt as to my intentions for the demo.
Assuming the next z3 takes place roughly the same time next year, i.e. August 2007, you can expect it then.
I think this gives me enough time to get done everything I have planned. If the next z3 occurs much sooner than that, say it becomes a six-monthly thing, it will probably have to wait until the following one. But as of recently I am working on stuff in the sequence they appear in the game. That means I'm working on tiling, spriting and populating the starting area, and when that's done I'll move onto its neighbouring rooms, and keep branching out that way. This is so that even if I don't quite get everything finished in time - and I fully intend to! - the demo can be played all the way up to whatever point it is complete.
Having said that, if I find myself completing it ahead of schedule, you'll still have to wait until z3 to play it! And I wouldn't be adding any more to it than I've previously stated. The end of the first dungeon is a good place to leave it. After that there will be no further demo. Just the finished game.
this game looks super sexy and i hope you dont plan to make it so long that you dont finish it.
and if you ever finish this ill like suck your DICK or something >_>.
Hmmm. I'm assuming you're a Bob as in Robert and not Roberta, right? Then I'll pass if it's all the same to you...
Although, you know, I guess the inside of a man's mouth must feel pretty similar to the inside of a woman's mouth...
JOKING.
Cheers all!