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Author Topic: The Legend of Zelda: The Shadowgazer is dead - long live The Shadowgazer!  (Read 386476 times)

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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #620 on: February 24, 2008, 10:12:44 pm »
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I must say your tiling is some of the best I've seen as far as fan games go. No 16x16 space is left untouched in your maps, the detail is truly amazing.

Should I comment on anything, it would be that the item space is a bit unclear. Perhaps a transparent background to the item picture would be in its place?

I'll be waiting for more updates.
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #621 on: February 24, 2008, 11:56:50 pm »
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I just noticed this game is f-ing brilliant. The demo is very very good :D

One thing though, the boxes need less semi-transparancy  ::)
I would love to tile for this game too, since tiling is something I CAN do  XD
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #622 on: February 25, 2008, 12:00:10 am »
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It makes me want to play it even more now, the screen shots look amazing. I was so hoping there was much more in the demo when I first played it during NCFC, I tinkered for maybe 30 minutes hoping there was something I was just plain ass missing. :( There wasn't, but none the less, keep up the work its looking great.
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #623 on: February 25, 2008, 02:25:27 am »
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I think you should update tomorrow for my birthday :D.
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Neat Username

Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #624 on: February 25, 2008, 03:35:46 am »
I see there's going to be a fishing rod.  Could you give us more details on that?
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #625 on: February 25, 2008, 03:57:48 am »
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I see there's going to be a fishing rod.  Could you give us more details on that?
I prefer to wait and see the surprise than getting the details right now =)
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Nox

Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #626 on: February 25, 2008, 07:03:52 pm »
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Beautiful ... so beautiful.
It surprises me every time how you manage to make a sreen full of colored pixels look so alive  :)
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #627 on: February 25, 2008, 07:48:46 pm »
  • Metal Up Your Ass.
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That's why I don't like very much MC style, It's difficult to use. Looks very good, all the details are great.

Luck and I really like to see this finished someday. :D
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #628 on: February 29, 2008, 12:31:48 am »
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Those new screens are awesome!
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King Tetiro

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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #629 on: February 29, 2008, 06:53:20 am »
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Like I said at the beginning of your making King Mob, OMG!!! These screenshots rock!!! All you need now is horse racing and you have a zelda game!!!!
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Solarrain4

The Blurred Line In-Between
Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #630 on: February 29, 2008, 02:00:20 pm »
  • ...Is it recording?
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Man, it's been a while since I've checked this out...

The game still looks like it's gonna be kick@$$. I love the new screens. Keep it up!
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #631 on: February 29, 2008, 02:54:15 pm »
  • The devil in the mirror.
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New screens look nice =D
Btw, according to your first post, about the new screens, one might wonder if you've noticed that we have gone to 2008, not 2007 ;)
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #632 on: March 01, 2008, 10:14:56 am »
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New screens look nice =D
Btw, according to your first post, about the new screens, one might wonder if you've noticed that we have gone to 2008, not 2007 ;)

rofl yeah, maybe 07 was such a good year for him, he just wanne have it again ^^
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #633 on: March 01, 2008, 01:47:58 pm »
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It's probably been said before, but this is definitely one of the most (if not the most) promising projects here. New screens look great.
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #634 on: March 01, 2008, 09:03:53 pm »
  • Don't Worry Sir, I'm From The Internet.
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Wow, I love the attention to detail. I love the little lighting post thing on the dock of Lake Hylia.
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #635 on: March 01, 2008, 09:14:27 pm »
  • I need something new to put here...
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At which point will the next demo be released? After the first dungeon? At the end of the beggining 3 dungeons?

Screens look great, especially the gale boomerang, and the astronomers place. Could there be a space dungeon?
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King Tetiro

Leader of Phoenix Heart
Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #636 on: March 01, 2008, 09:26:04 pm »
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At which point will the next demo be released? After the first dungeon? At the end of the beggining 3 dungeons?

Screens look great, especially the gale boomerang, and the astronomers place. Could there be a space dungeon?

I highly doubt it. City in the Sky could be in it
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #637 on: March 01, 2008, 09:27:48 pm »
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43 pages ... haha ...

It looks very interesting but can you sum up in the first post all things, whit many screens, for idlers like me? XD
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Sorry for my bad english, I'm french ^^'

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King Tetiro

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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #638 on: March 02, 2008, 06:39:45 am »
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I wonder if Shadowgazer will be in the Award Ceremony?

ANYWAY, keep the good work up King Mob, your game now owns ZFGC!!!
« Last Edit: March 02, 2008, 07:07:49 am by Laigonaz »
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Re: [Demo] The Legend of Zelda: The Shadowgazer ...
« Reply #639 on: March 02, 2008, 07:00:31 am »
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I wonder if Shadowgazer will be in the Award Ceremony?

That isn't blatant advertising, now is it?

Why not PM KM and ask him?

and 2detens, the game basically is summed up in the first post. You just didn't read it. Plus, 99% of the posts are just 'Z0MG I CANTZ BELEIV TH@ AN AWESUM FAN GAME IZ BEING MADE!!!!111ONE1'
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