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Messages - King Tetiro

Pages: 1 ... 171 172 [173]
3441
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 07:40:03 pm »
Drag and drop (I used it a heck of a lot that's how I did my complete heart piece system)

3442
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 07:37:04 pm »
So do you use sleep for ..... icon

3443
Zelda Projects / Re: Ocarina Of Time 2D - Dampe' NEW SCREEN
« on: April 13, 2006, 07:28:37 pm »
I love OOT on N64 and I can't wait for it on PC

3444
Coding / Re: Also stuck on the following things...
« on: April 13, 2006, 07:22:55 pm »
1- Thanks(ish)

2- Travel from room to room (Be in the same y/x position from previous room)

3- ?

4- Thanks

5-    "

6- ?

3445
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 07:19:12 pm »
I'm very good at game maker so what you lot are saying is that in the create event you put global.pause to be true and destroy event it's false. SOOOOO if I got the idea in the step event of say a hero if the global.pause is true, then the thing should pause
(the underline is that I don't understand how)

3446
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 01:27:59 pm »
Or you could show how to do it in great detail (if you want to if you don't that's okay)

3447
Coding / [Request / Linking] Also stuck on the following things...
« on: April 13, 2006, 12:58:03 pm »
Hi em i have lots of problems >:( on my game (gamemaker version 6.something) they are

1-pause menu (see previous topic in section)
2 rooms (how to do them)
3- Random movement + Attacks (Know nothing)
4-Start Up menu (All of it)
5-Events (e.g if I got a item, someone comes into the room)
6-Text and pause
7- Pits (start at the entrance came out of) 

3448
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 12:28:27 pm »
I don't mean to sound rude but would you mind making an example for me. Cos I still don't get it! (Sorry for the bother)

3449
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 12:04:37 pm »
could kinda make this understandable, you see i'm not a fast understander (or make an example for little old me) and ta for the tip about the modify button

3450
Coding / Re: Inventory Pause trouble
« on: April 13, 2006, 11:46:49 am »
i could be version 6 I don't know

3451
Coding / [Request / Listing] Solved-Save Files
« on: April 13, 2006, 11:44:20 am »
I have made my game on game maker version 6.1 and I'm having trouble with my inventory. It's an object but I want it to pause everything apart from it until it's destroyed/closed PLEASE HELP! :'(

Pages: 1 ... 171 172 [173]

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