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Topics - GypsyoftheShade

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Hi I'm new to the forums, I've recently taken up the task of creating a 2d Zelda fangame.  After seeing some of the projects that are being showcased on the site I couldn't resist!  I'm just now starting and would like some advice and help finding the most Zelda friendly Game Maker and/or Engine.

The graphic style of the fangame will be identical to the 2d Overhead View that was used in the SNES classic Zelda: LTTP, except for the fact that I'll be using custom graphics to replace and update all the original sprites. I have done some research and came across Game Maker Studio and Construct 2. As well as the Zelda Engine Project for RPG Maker XP and the Zelda Classic Game Engine. Is there anything better out there I should look at?

I would like to add new features to the original framework, things such as new animations, new items/weapons, Character Events with expressive sprites.  Through the course of creating this fangame I would hope to learn a way to implement small mini-game(s) of sorts if possible, but it is not a requirement.

Thanks for any help and I promise I'll bring a good story for the entire community!

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