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Discussion / Re: What is the best Game Maker and/or Engine for a 2d overhead Zelda game?
« on: June 22, 2013, 01:05:43 am »
Thanks for all the help. I've been doing a lot of browsing and reading up on this stuff.
This may sound wild but are their any options whatsoever to transfer a game that was made in an engine programmed in C++ / C# that would be playable on say an IPad OS?
Even though my game will be 2d, I don't want any kind of lag at all from using a Java-based engine, just in case.
This may sound wild but are their any options whatsoever to transfer a game that was made in an engine programmed in C++ / C# that would be playable on say an IPad OS?
Even though my game will be 2d, I don't want any kind of lag at all from using a Java-based engine, just in case.