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Messages - Valigarmanda

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1
Discussion / Re: Zelda 2 Recreation
« on: April 10, 2016, 11:46:03 pm »
I haven't played either of those - but looking at some random let's plays on youtube, I can understand your idea. I think it would work well.

On another note, if any of you are interested in poking at what i have so far, I have an alpha release available here:
https://goo.gl/LD8Vxr

Controls:
Arrows - D-PAD emulation (movement, entry of doors)
Space - A emulation (jump)
Ctrl - B emulation (attack, interact)
Enter - Start Emulation (menu, pause)
A - Select Emulation (Cast spell)

Debug Keys (Not valid in overworld):
S - Give Next Spell
I - Give Next Inventory Item
Mouse wheel up - Increase XP by 5
B - Boss Camera Mode Toggle (stop screen scrolling)

I am aware there are several bugs, but feel free to post anything you find that's out of the ordinary as I may not have found them myself yet  ;)

2
Discussion / Re: Zelda 2 Recreation
« on: April 07, 2016, 08:08:55 pm »
(I'm trying to keep myself from saying some things, as I fear I might end up taking over your project with suggestions.)

Go nuts. I figure if we can start a discussion about what people would like to see eventually, now; I can start planning the code base to handle it in the existing project. Never hurts to be forward looking :)

3
Discussion / Re: Zelda 2 Recreation
« on: April 07, 2016, 06:27:50 am »
Aye - Very rudimentary  ;)

4
Discussion / Zelda 2 Recreation
« on: April 07, 2016, 04:36:29 am »
Greetings,

Long time lurker, first time posted here  XD

I've been poking at GameMaker for the last few months and in an effort to learn it better, I decided to recreate my all time favorite old-school zelda game, Zelda 2: the Adventure of Link. While creating it, I've learned a lot about how GM works and how things fit together. Also, browsing around the web, I've not found a lot of love for this game, so in addition to teaching myself something, I've decided that when I'm finished, that I want to release it to the world so that people can make their own Z2 type games, or remix Z2 as it stands today.

Currently, I have most of the core of the game completed for the first area (Ruto, Rauru, and Parapa Palace), currently working on NPCs and enemies. I'm aiming for mostly identical to the original game, though I've already tweaked a few things (graphically) that make the game work a bit better with today's standards (I'm creating the game at a resolution of 1280x1024 and not all single screen rooms fit so I added a few extra blocks to fill them out).

I hope to have a playable demo of the first area by the end of April. If anyone is interested, I'll post it here.

I'm also contemplating remaking Z2 with some updated sprites and higher graphics once everything is said and done, as swapping them out should be trivial. (Concept video: https://www.youtube.com/watch?v=wmJ3i7UFtTg)

If anyone is interested in following along on this adventure, I created a youtube channel:
https://www.youtube.com/channel/UCPpc19KKS8apBYrUx1RDjbw

Feedback is welcome!

-Val

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