So anyway, I've decided to make a game where you draw by using the analogue stick on the psp, and control your character with the directional pad. You can draw anything you like, and can walk on it. The Draw-Play portion of the game is almost completed. It even has a level editor. I can't post screenshots for now, becuase I can't use the computer for a while, I've been programming this on TTLDE, a typing program for the PSP. Its a real pain, but I got it down. Its coded in LUA. The Line Rider version of this game will play like the Line Rider game, and I have already got some of the physics system down, but all I need to do is make it so the screen scrolls with the character without screwing up the drawing, which it has been, and than, than I'll get some people to help me debug, release that as a collection of "line drawing games"? And than I'll start working on my 3D platformer game for the psp. I already got some platforms, and you can jump and run. Yay
Progress:
Draw-Play
Engine..........[|||||||||-] 90%
Bug Testing ..[|||-------] 30%
Levels..........[|---------] 10% (Help would be nice? Anybody can make a level!)
Line-Rider
Engine....................[|||-------] 30%
Other (Secret ^_-)...[||||||||||] 100%
3-D Platformer
Landing on Platforms..[||||||||||] 100%
Collision On Walls.......[|||||-----] 50%
Jumping...................[|||||||||-] 90% (I don't quite like how it feels..)
Levels.....................[----------] 0%
Overall
Progress.................. 600/900
How to make a level for Draw-Play
Okay guys, I have decided to accept level submissions for Draw-Play. Just open up the good ol' paint, set the size to 480 (width) x 272 (height) pixels and start drawing..
Black (255, 255, 255) = Walls / floors.. (Slopes work too)
Red (255, 0, 0) = Death when touched (Bad thing)
Blue (0, 0, 255) = You just won the level.
If you need another thing added for your "unique" level, just tell me.
(Please post some comments K?)