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Author Topic: [WIP] Zelda The Lens of Truth  (Read 3539 times)

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Re: Zelda The Lens of Truth
« Reply #20 on: July 06, 2008, 01:20:28 pm »
  • I need something new to put here...
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Try putting this on top of the walls:


Not sure how it'll work, I think it needs a few other surrounding tiles for it to work
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Re: Zelda The Lens of Truth
« Reply #21 on: July 06, 2008, 04:51:06 pm »
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Better?
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Re: Zelda The Lens of Truth
« Reply #22 on: July 06, 2008, 05:25:00 pm »
  • Don't Worry Sir, I'm From The Internet.
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Re: Zelda The Lens of Truth
« Reply #23 on: July 06, 2008, 09:20:33 pm »
  • Super Hero Time!
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!@#$% I lost my entire post, god dammit.
Re: Zelda The Lens of Truth
« Reply #24 on: July 06, 2008, 11:51:20 pm »
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http://www.spriters-resource.com/nintendo/zelda/lttp/display.php?file=lttp39.png

take what you can from those walls and implement it into your game.
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Re: Zelda The Lens of Truth
« Reply #25 on: July 07, 2008, 02:01:58 pm »
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I kinda like the plain one to, I'l stick with that one. XD

Opps, wrote wrong, I meant the new one. :P
« Last Edit: July 07, 2008, 02:50:53 pm by zelda fan gamer »
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Re: Zelda The Lens of Truth
« Reply #26 on: July 13, 2008, 01:04:55 pm »
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:BUMP:


Got time to work on my own engine for the game.

So far only sword and spin attack.
« Last Edit: July 14, 2008, 12:47:51 pm by zelda fan gamer »
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Re: Zelda The Lens of Truth
« Reply #27 on: July 14, 2008, 09:11:36 am »
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:BUMP:


Got time to work on my own engine for the game.

So far only sword and spin attack.
Mmm, high hopes for you, dear boy.

Looks great, though, I woulda stayed with Plain White on the last screenshot.
Can't wait to see a better HUD, maybe you should add the [WIP] tag to this, just saying.

Edit: Grats on your own engine, forgot to add that before "Can't wait to see..."
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