I'd kept checking on this project every few months or so for a long time now, eager to watch this project progress. I always thought it looked really nice and couldn't wait to see more. I just played the demo a couple days ago and holy cow, it was really beautiful. I loved playing it a lot. I did have to download it on some out of date browser that's not one of the major ones to download it though. Chrome thought it was really dangerous.
I'm replaying it again just now to get a second fresh experience. It's so nice to see that background image for the title screen. It's really beautiful and matches the feel of the game so well. It's almost like it was painted. The small design for each file in the selection screen is cute and pretty. I also really love the animation shown when copying files.
For some reason, you can't place bombs when you're standing standing against a wall of some sort; the only option you have with bombs is to throw them.
It'd be so cool to see a full-fledged clock as part of the final game's GUI. It's really beautiful and I like seeing how things change as time passes. By the way, is the time supposed to continue progressing while you're in the menu or when there is text? I'm not entirely sure if it changing during text, but I can see it during the menu.
It's really cool to see all the things I can cut down. There's the usual grass, small bushes.. But then I can cut these trees! The cut down stumps look really great and natural! Also, it's great to see the heart flowers from Skyward Sword! It's fantastic to see a place where hearts can grow indefinitely. I love how easy it is to cut everything! It feels so good here. Also, it's really cool that even the slingshot seeds interact with the bombs!
Unless the game is the top window the music won't loop. Whenever it reaches the end where it should loop, it just stops; it's done this while I was typing now. When you're on the pause menu, the music won't even start back up until you leave the pause menu.
It might be good to either completely automatically pause the music when the window isn't on top or make absolutely sure the music loops do work when on a lower window. I noticed the game itself pauses but the music does not when this is done. This happens in every location.
Big edit plus...
Would it possibly be a good idea to create a wiki page for the game on ZeldaWiki since it has its own fan game section? I noticed before that The Shadowgazer had one way back and it felt like it was way further back in development than this.
Also, at some point will we be able to download the entire soundtrack for the game?