Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: [Submission] Gomess, Shadow Temple Miniboss  (Read 4037 times)

0 Members and 1 Guest are viewing this topic.
[Submission] Gomess, Shadow Temple Miniboss
« on: June 29, 2012, 06:45:16 pm »
  • It's just Max.
  • *
  • Reputation: +18/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1355
Name: Gomess
Location: Shiekah Catombs (or whatever dungeon we decide on)
Description:
Gomess, a throwback to one of Majora's Mask's coolest bosses, inhabits the Siekah Dungeon, standing guard over the Shadow Cloak. A phantom with glowing green eyes, his body is a poorly defined cloak like shape that is constantly shifting, as it is made up of Keese. In the center of the flock, there is a glowing green crystal. Gomess wields a 
large scythe.

Behavior:
When Link enters the room, there are many separate Keese flying around haphazardly. When Link nears the center of the room, the flock of Keese swarms together and forms Gomess.

The actual enemy will be one graphic that becomes more tattered with attacks with individual Keese enemies constantly surrounding it.

Phase I:
Initially, Gomess will swoop around the room in straight dashes. He will be invulnerable while moving, as he dissociates a little, but at the end of each dash, he reforms and pauses for a moment. If he ends up near Link, he will raise his scythe, swoop at Link and slash. This attack can be dodged or blocked. After the attack, Gomess will pause for a moment before resuming his path around the room.

Gomess can be hit with Link's sword or arrows. You can get him while he pauses after a dash or attack. Hitting him will destroy some bats.
After a number of bats have been destroyed, Gomess's body will resemble tattered rags and his glowing center will be vulnerable. Link can run up and lay into it, damaging him. After a moment, he will rise his scythe and push Link back, reforming Keese to replace his body. Then he will either repeat this phase, or if he's taken enough damage, proceed to the next phase.

Phase I Attacks:
Dash - Gomess will constantly swoop around the arena, although not aiming at Link. To move, breaks up into many bats, swoop in a straight line to another area, and reform. Gomess is only vunerable after reforming. Contact with Gomess at this point will result in the same damage as if Link had run into a Keese. Link cannot block this, but can dodge out of the way.

Slash - If at the end of a dash, Gomess is near Link, he will rise his scythe and swoop toward Link, slashing. A direct hit will take off 1 heart. This attack can be blocked with a shield or dodged.

Phase II:
In this phase, when Gomess reforms Keese to replace his body, he will summon either fire or ice Keese. He will continue to swoop around the room, but contact with Gomess will result in the fire or ice effects of the Keese. Additionally, Gomess will not pause for as long between movements.

During this phase, Link will not be able to get close enough to attack Gomess with his sword without being hurt. The Keese can only be destroyed with an arrow of the opposite type. Fire Keese must be destroyed with ice arrows and vice versa. Again, after the Keese have been destroyed, Gomess' center will be vulnerable for attacks with arrows or the sword.

Phase II Attacks
Dash - Gomess will constantly swoop around the arena. To move, breaks up into many bats, swoop in a straight line to another area, and reform. Gomess is only vunerable after reforming. Contact with Gomess at this point will result in the same damage as if Link had run into a Keese, including being caught on fire or frozen. Link cannot block this, but can dodge out of the way.

Slash - If at the end of a dash, Gomess is near Link, he will rise his scythe and swoop toward Link, slashing. A direct hit will take off 1 heart. This attack can be blocked with a shield or dodged.

When Gomess has taken enough damage in phase II, he will throw down his scythe, which disappears into whisks of smoke, and explode into a flock of Keese, which flies off.




Also, we could do one of those numbers where you don't really defeat him the first time, and battle him again later. For instance, after you beat him the first time, you get the cloak, but to get the boss key, you battle him again (with tweaks to include the shadow cloak).
Logged
Re: [Submission] Gomess, Shadow Temple Miniboss
« Reply #1 on: June 30, 2012, 04:19:00 am »
  • King of the hoard!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 89
I've always wanted to see Gomess in another game.  I really like the second phase, but I think he should have an attack where he sends some of the Keese to attack Link directly.  Though maybe we could save that for the rematch. :D
Logged
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.12 seconds with 38 queries.

anything