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Author Topic: Shadow of Liimina  (Read 25475 times)

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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #40 on: August 27, 2012, 11:21:08 pm »
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did the swords post them tomorrow

Sounds good.
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Team Project:
Mythos: Shadow of Liimina- http://zfgc.com/forum/index.php?topic=39897.0
SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #41 on: August 28, 2012, 07:56:09 am »
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Quote
Twilight has already done the Fire Rod.
how is it that i haven´t seen it??

He shows me stuff through private messages before he posts it on the thread.

oh ok
did the swords post them tomorrow

Sounds good.

here they are.
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Re: TLoZ- Shadow Of Termina
« Reply #42 on: August 28, 2012, 11:51:58 am »
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Dude, they look nice, but they look the same sword, longer, shorter and with different colors, any othe change. I'd suggest making them different.
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Re: TLoZ- Shadow Of Termina
« Reply #43 on: August 28, 2012, 11:59:45 am »
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well that´s how kienamaru wanted them. have you seen the pics?
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #44 on: August 28, 2012, 02:22:59 pm »
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Shade Edge and Dusk Blade are supposed to be the same length.

Rift Sword is supposed to be just as black as the Shadow Calibur.

Shadow Calibur should have a trapezoid like piece missing from the blade, the handle is purple, and it needs to have a dark smoke like aura.

which also leads me to tell you that those swords arent purpley. I need the darkness to be black, not purple, not bluish. The Shade Edge is the only exception.
« Last Edit: August 28, 2012, 02:25:14 pm by Kienamaru »
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Team Project:
Mythos: Shadow of Liimina- http://zfgc.com/forum/index.php?topic=39897.0
SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #45 on: August 29, 2012, 10:16:39 am »
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hey, i did the swords how you wanted them (hopefully)
the shadow calibur has aura and hasn´t for a reason, when the rift sword transforms into the shadow calibur (withouaura) then you get the sword and point it into the sky it gets the aura.
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #46 on: August 29, 2012, 11:44:08 am »
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Eh, make the Shadow Calibur the same color that you have the Rift Sword's handle. It should be a BLACK blade man. If not black at least make the bladedark gray. other than that, you still need the chip in the sword unless that's just difficult. The rift sword blade also needs to be the same color of it's current handle.

Rift Sword needs= Purplish handle and Black Blade.

Shadow Cal needs= Purple handle, black blade with chip on the cutting end about 3/4s up. Look at the picture again. Do you see what I mean?

The aura is fine i suppose but if you could get it to look more like thin black smoke that would be better
« Last Edit: August 29, 2012, 11:48:00 am by Kienamaru »
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Team Project:
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SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #47 on: August 29, 2012, 12:03:20 pm »
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ok I´ll give it a try
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #48 on: September 10, 2012, 12:29:48 am »
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Everyone I was thinking that Shadow of Termina was just slightly too linear after a bit of mental revision. You would technically never be required to return to the swamp region unless you wanted heart pieces and stuff. So I thought I'd add something to spice it up.

Show content

I'm going to have the Princess of Ikana get kidnapped by a group of bandits who secretly have a stronghold hidden in the woods! You'll access a new area of the forest and it leads to their stronghold which will be Side Dungeon 2. I think this makes it interesting as it happens right after you beat the first dungeon in the desert and return to town. This stops you from going straight from one dungeon to the next since they are pretty close. It also makes it so that you back track at least once to each of the four regions. Sorta cool because usually rescuing the princess is te big picture but on this game that won't be the case. It'll just be something you have to do inbetween parts.


Any opinions on that?
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Re: TLoZ- Shadow Of Termina
« Reply #49 on: September 10, 2012, 04:15:38 pm »
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I like the iodea, you have to send the sketches of the pribcess so we caan sprite her
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #50 on: September 11, 2012, 01:46:57 pm »
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Will do when I get them done. One thing though, because it'll be leading to an area with new enemies that means there will be a few new humans you you have to sprite. Likely 5 or 6 of them. I'd like a few types for the bandits and for the boss to look original. I absolutely suck at drawing but I think I'll give it a try on some of them. I can't draw faces though so they may be either really rough or left blank.
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Team Project:
Mythos: Shadow of Liimina- http://zfgc.com/forum/index.php?topic=39897.0
SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #51 on: September 11, 2012, 04:42:15 pm »
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ok
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #52 on: September 26, 2012, 04:45:16 pm »
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I feel bad about not posting on my own project for 2 weeks... Well I just got an idea.

I think it'd be cool to have a side story woven into the game. I mean the original story is all about Link trying to make it back to Hyrule by going through the dungeons and whatnot gathering the essences. I think a few of the things that could be made into side stories are...

Dark Link could have a side story
The princess of Ikana could have a side story, aside of her kidnapping.

Link sort of has a side story already based on the light that he finds, but that would just be done in flashbacks of him recalling important events from his life about who he is. Does anyone think that sounds like enough or should I try and incorporate another side story?
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Team Project:
Mythos: Shadow of Liimina- http://zfgc.com/forum/index.php?topic=39897.0
SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #53 on: September 26, 2012, 06:43:46 pm »
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So how's the project doing? I don't often on this forum so if any would like some help from a pro audio engineer or keep me updated, just add me on skype: jonblanchette
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Re: TLoZ- Shadow Of Termina
« Reply #54 on: September 27, 2012, 01:57:36 am »
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So how's the project doing? I don't often on this forum so if any would like some help from a pro audio engineer or keep me updated, just add me on skype: jonblanchette

Nice! Kienamaru is in charge, so, we'll wait until he decides.
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #55 on: September 27, 2012, 07:27:56 pm »
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funny because Jon was already decidedly on this team. When we get some more progress I'll let you him know when to start with the music.
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Team Project:
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SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #56 on: September 27, 2012, 07:41:18 pm »
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funny because Jon was already decidedly on this team. When we get some more progress I'll let you him know when to start with the music.

Lol, I didn't know  XD
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Kienamaru

The Idea Man
Re: TLoZ- Shadow Of Termina
« Reply #57 on: October 03, 2012, 03:15:29 am »
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This game is going to be so interesting. malefor has inspired a new idea for me to throw in there. a twist of sorts, sort of a prequel of the ranch invasion on MM. He thinks I should include the aliens again and this time add their spaceship.  So I was thinking...

What if it's a part if a ranch quest line where Cremia or someone tells you the history of the ranch and she mentions that supposedly the aliens come back every 200 years or so. I think it could be pretty cool if the alien ship landed in the ranch and Link has to rush inside and fend them off. Pretty much a mini dungeon that likely wouldn't have a boss fight. Might be about 10 or 15 minutes. What do you guys think?
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Team Project:
Mythos: Shadow of Liimina- http://zfgc.com/forum/index.php?topic=39897.0
SoL Sprite Thread: http://zfgc.com/forum/index.php?topic=39913.0
Re: TLoZ- Shadow Of Termina
« Reply #58 on: October 03, 2012, 03:28:42 am »
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This game is going to be so interesting. malefor has inspired a new idea for me to throw in there. a twist of sorts, sort of a prequel of the ranch invasion on MM. He thinks I should include the aliens again and this time add their spaceship.  So I was thinking...

What if it's a part if a ranch quest line where Cremia or someone tells you the history of the ranch and she mentions that supposedly the aliens come back every 200 years or so. I think it could be pretty cool if the alien ship landed in the ranch and Link has to rush inside and fend them off. Pretty much a mini dungeon that likely wouldn't have a boss fight. Might be about 10 or 15 minutes. What do you guys think?

Awesome idea, do it. Maybe she shouldn't call them aliens, or have any direct mentioning of them being aliens, just like MM. It's just alluded to heavily, and space ship / mini dungeon would be a great idea. Even have a small boss type fight, nothing huge, that'd be sweet. Alien leader type dude 8)
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Re: TLoZ- Shadow Of Termina
« Reply #59 on: October 03, 2012, 11:25:37 am »
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This game is going to be so interesting. malefor has inspired a new idea for me to throw in there. a twist of sorts, sort of a prequel of the ranch invasion on MM. He thinks I should include the aliens again and this time add their spaceship.  So I was thinking...

What if it's a part if a ranch quest line where Cremia or someone tells you the history of the ranch and she mentions that supposedly the aliens come back every 200 years or so. I think it could be pretty cool if the alien ship landed in the ranch and Link has to rush inside and fend them off. Pretty much a mini dungeon that likely wouldn't have a boss fight. Might be about 10 or 15 minutes. What do you guys think?

I think it souns interesting. Have in mind that Cremi would be 16, and Romani 10, so, in the sidequest, there should be a kid Talon, as it's setted 100 before the original game.
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