Okay because I don't want to bash this Project to the ground, first the positives:
I only looked upon the first few Minutes around the Starttown and the little Coastcave and have to say, many nice ideas for Custom NPCs and places, Custom Music everywhere a specially the Potion Shop has a nice NPC in place.
After Watching the Trailer, i have no doubt that it even gets better over time.
Sadly I have to report several stuff from these few minutes, which making a player feel out of place:
Zelda Tales of the Sea Beta 0.0.1 (2016)
Controls: (Also has Joystiq and xbx360 controller support)
So I tested a few Minutes and decided to let you already know because there were stuff just piling up in the starter region...
When enlarged the Namescreen still is small, and its the only place were a "xbox 360" controller works, only the analog joystick though, every other button and any other screen/place the controller has no function at all (yes there is controller in the options marked)
2: I'm not english native (and can not judge to hard at this), but you should review your dialogs
3: Link doubles almost instantly, maybe you should exchange the object with another bed after he gets out?
4: Minor thing, the house looks flat... maybe fixable with another "lower side" and a shadow on the ground (several other objects/houses/etc. in the start town need a shadow too )
5: different art styles, you could edit that with giving the boat a darker outline and colors from lttp to make it feel in place
6: Some Water and Flower Animations don't play
7: Some Fire / Water / Flower Animations are too fast
And first time i tried, there was a bug where the selection of items jumped always to rows, but i couldn't replicate it