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Author Topic: Basic Zelda GB Engine  (Read 990 times)

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Shadow Pingu

Basic Zelda GB Engine
« on: August 31, 2007, 06:33:12 pm »
Ok  I'm gonna post this to get your opinions on this. This is a VERY simple engine featuring only the sword and shield.
I'm a complete NOOB to game maker by the why so don't yell at me.

Features:
Sword- 100%
Shield- 100%
Chest- 100%
Enemy -50% (sits there and can be nudged by shield or attacked (as well as strike you back))
Mitxela's message box system (not in demo but added)
HUD- 100% (no hearts or rupees in demo but added)

Known Bugs:
If the enemy is jammed against a solid object and you attack it in a way that will force it into the object it will be OHKOed
If your hearts go down from 2 to 1 3/4 or from 1 to 0 3/4 the heart display disappears until damaged again (not in current demo)

Screenshots:

Top left: showing the sword swing
Next: Showing the shield
Next: Nudging the enemy with the shield
Bottom: Slashing sword (it looks smoother during game play)
Bottom right: That was just me playing around on paint

This is for GM7 registered

Download:
loz gb sk.zip - 1.77MB
Includes Exe and gmk

Credits:
dlbrooks33- (i got the graphics off of his gb example) and i used his code for the chest
Mitxela- messagebox

Please comment on how I can Improve
Also please rate it out of 10 and give a reason
Thanks
« Last Edit: September 02, 2007, 03:18:36 pm by Shadow Pingu »
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