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Author Topic: [Recruiting] Legend of Zelda : A New World  (Read 1751 times)

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[Recruiting] Legend of Zelda : A New World
« on: December 08, 2008, 02:52:14 am »
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http://www.zfgc.com/forum/index.php?topic=32503.0  <---link

If you like Zelda and you link Final Fantasy, then this may just be the project for you to contribute to!

Seeing as I am the only team member at the moment, here are some of the voids I need filled:(This is being coded with GM 7 Pro)

~coder who is willing to work on the battle system, more importantly, the spells, monster stats and commands, regular commands(I already have somewhat of a concept layed out on how to have HP and MP displayed so that's almost taken care of

~coder who is willing to work on an exstensive Inventory.   I mean we are talking about a possibility of around 100 items.  I can do it but my methods may be a tad laborious and probably the slower method.

~spriter who will work with me on creating original monster "battler" images

~composer who can make Zelda music but with an rpg feel

~some testers will be needed later down the road
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I pretty much can handle everythingelse at this point.
Things to consider
~movement is already finished
~title screen is 65% finished
~encounters are about 2%finished
~Trinity Islands are 100% finished
~towns are about 15% finished
~Link battle sprites are 100% finished

So, you would not be helping me start something, but rather help me work on existing material.

Reply here or PM me.

The easiest way to keep in contact with me is Steam.  I never MSN or AIM anymore.
If you don't have Steam then head over to www.steampowered.com, download Steam, setup a free account, then add me to your friends list: lenawee517.
« Last Edit: December 08, 2008, 03:01:19 am by Theforeshadower »
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Jeod

Team Dekunutz, Doubleteam
Re: [Recruiting] Legend of Zelda : A New World
« Reply #1 on: December 08, 2008, 02:55:26 am »
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What program? MMF2? GM7? I'd be willing to try my hand at spriting.
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Re: [Recruiting] Legend of Zelda : A New World
« Reply #2 on: December 08, 2008, 03:03:23 am »
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What program? MMF2? GM7? I'd be willing to try my hand at spriting.
GM7.

Mostly the spriting is going to be monster battlers.
Check out The ShyGuy Kingdom's Final Fantasy section on the 16-bit monsters to see what I mean.

The spriter and I will have to tranform the normal Zelda monsters(octorok, darknut, etc.) into that style.
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Jeod

Team Dekunutz, Doubleteam
Re: [Recruiting] Legend of Zelda : A New World
« Reply #3 on: December 08, 2008, 03:05:37 am »
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I think I could do that. I got Steam, but it says you're not online. :/
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Re: [Recruiting] Legend of Zelda : A New World
« Reply #4 on: December 08, 2008, 03:12:41 am »
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I think I could do that. I got Steam, but it says you're not online. :/
I am online >.>
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Re: [Recruiting] Legend of Zelda : A New World
« Reply #5 on: December 10, 2008, 04:19:32 am »
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Still looking for a spriter >.<
Mainly, just the monsters.
Basically enemies from the Zelda series(Keese, Octoroks, Stalfos, etc.) in this style:
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Xiphirx

wat
Re: [Recruiting] Legend of Zelda : A New World
« Reply #6 on: December 10, 2008, 04:54:52 am »
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Still looking for a spriter >.<
Mainly, just the monsters.
Basically enemies from the Zelda series(Keese, Octoroks, Stalfos, etc.) in this style:


Hotlink protection XD.
http://tsgk.captainn.net/sheets/snes/finalfantasy5_enemies_sheet.png
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Re: [Recruiting] Legend of Zelda : A New World
« Reply #7 on: December 10, 2008, 06:57:00 am »
  • 虫めづる姫君
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You have to actually copy and paste the URL.
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Re: [Recruiting] Legend of Zelda : A New World
« Reply #8 on: December 14, 2008, 07:13:41 pm »
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Still looking for artist/spriter for the monsters.
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Jeod

Team Dekunutz, Doubleteam
Re: [Recruiting] Legend of Zelda : A New World
« Reply #9 on: December 14, 2008, 07:59:13 pm »
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I'll keep practicing.
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DeathTailsz

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Re: [Recruiting] Legend of Zelda : A New World
« Reply #10 on: December 16, 2008, 01:12:47 am »
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I could help with spriting individual icons for Items, I could probably help with the Battle Stances for Enemies. (I've actually had experience with Final Fantasy styled monsters. o.o;) just give me a few days to come up with a Octorok battle stance, it'll take some time, so please be patient, ForeShadower. xD  (When I first post it, it possibly won't be in colour, just for the sake of modifications. xD)
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