This is a bare bones layout to a new design I'm proposing for the forest temple. That is, apart from the basic progression through the dungeon there are no specifics on enemies or puzzles and keys. As such, at the moment the design is very linear, which probably could be changed a little with some key doors. Personally, I'm thinking there needs to be a little side path to get the Big Key, which could be behind a locked door to a short sequence of rooms.
I hope I've explained the main mechanic of the dungeon well enough :P
http://loopyluke.com/zfgccp/Forest%20Temple.png
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(http://loopyluke.com/zfgccp/Forest%20Temple.png)
Wow, looks great. With your permission, mind if I make the temple layout in graphics? Here is an example of what it could look like:
(http://i.imgur.com/PgDUC.png)
(Obviously lacks ground detail and gameplay elements, this is just a skeleton, dungeon graphics and colours by Linkus from PureZC)
Please tell me if you do so, I'll be more then happy to help!