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Resources => Coding => Topic started by: Wasabi on August 11, 2007, 11:33:43 am

Title: A little known feature of GM
Post by: Wasabi on August 11, 2007, 11:33:43 am
http://gmc.yoyogames.com/index.php?showtopic=286130

I never knew you could do that. That would help soooo much for making things like teleporters and stuff, no more heaps of different ones for every area.
Title: Re: A little known feature of GM
Post by: cb43569 on August 11, 2007, 11:49:05 am
Old. I saw this ages ago. Most of us know it anyway.
Title: Re: A little known feature of GM
Post by: sjegtp on August 11, 2007, 12:09:07 pm
I didn't know that.
What helps most is the instance creation code. EDIT: But it's not something absolutely necessary, there are other ways to do it.
Title: Re: A little known feature of GM
Post by: Scooternew on August 11, 2007, 12:38:01 pm
I've known about this forever, but it's no less useful. Particularly for creating hundreds of signs but only needing one object.
Title: Re: A little known feature of GM
Post by: Wasabi on August 11, 2007, 02:33:33 pm
well 2/4 so far didn't know... that's quite a lot :P .
Title: Re: A little known feature of GM
Post by: Colbydude on August 11, 2007, 03:55:04 pm
hey that's cool I didn't know about that, I'll probably start using it.
Title: Re: A little known feature of GM
Post by: Windy on August 11, 2007, 04:21:03 pm
I also knew about that.
Title: Re: A little known feature of GM
Post by: Dayjo on August 11, 2007, 06:05:38 pm
Yeah I knew about that too.
Title: Re: A little known feature of GM
Post by: Drewdelz on August 11, 2007, 06:23:25 pm
I thought everybody knew about that? >_>
Title: Re: A little known feature of GM
Post by: EDGE on August 11, 2007, 08:54:21 pm
I've known about this forever, but it's no less useful. Particularly for creating hundreds of signs but only needing one object.
True, but for things like I just use a script.
Also I could use a script for one object and use this to have a different sprite and mask for the object...the same object but with a different look...only i understand what I'm saying xD
Yes this is old, still is good that you posted so people who didn't know will know about it.
Title: Re: A little known feature of GM
Post by: MG-Zero on August 11, 2007, 10:07:03 pm
huh..so thats how you change rooms with only one object..
Title: Re: A little known feature of GM
Post by: OriZak on August 12, 2007, 12:46:36 am
I didn't know about this until I saw a topic about it a month or two ago. It is incredibly useful though. I was always doing that stuff in the room creation code by creating the instances there and setting values to them. This should be out there more.
Title: Re: A little known feature of GM
Post by: Wasabi on August 12, 2007, 02:38:00 am
I agree. That's why I made this topic XD.
Title: Re: A little known feature of GM
Post by: TCGamer on August 22, 2007, 08:08:32 am
Wow! I didn't know this! This is actually really useful.
Title: Re: A little known feature of GM
Post by: Dumb_Ass on August 22, 2007, 11:21:46 pm
I knew that, but from the manual. I thought everyone reads the manual?
Title: Re: A little known feature of GM
Post by: sjegtp on August 22, 2007, 11:33:46 pm
I read it, but not thoroughly...
I mean, it's quite big for you to read it word by word, isn't it?

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