Funny, I've been thinking a lot about sprite and tile resources and how awesome it would be to get a mostly complete set of one style to be used by everyone.yes, But I want to do it. it is for my fun, and for the use of the people, that of course if they give credit. I will post really soon.
The problem is actually first and foremost that we don't even have all the original MC graphics ripped, and a lot of it that we do have is not optimized and it takes some looking around to find what you want, if you can even find it at all. The fact is that there is so much content in MC that it's a massive job to get it all. Ripping and optimizing isn't exactly a fast process, even if you use helpful ripping and optimizing tools (maybe there are better ways these days though?).
Animations in MC are honestly a little overkill, IMO. They really could have done less frames for many animations. Anyway, I guess my thinking is - why try to create new content when we don't even have all the "base" graphics available yet? I mean, it's totally up to you to do this if you want, but I'm just thinking that it will be a waste to re-style the various Zelda graphics into MC style, because there is not enough regular content for someone to make a proper MC style game. It just feels like we'd be skipping an important step.
But anyway, I've actually been thinking a lot about this kind of thing and I'm looking into how it might work to have a simpler graphical style with less animation frames and somewhat dumbed down graphics, like something in between LA/OoS/OoA and MC. If nothing comes of it, then I'm turning back to seeing about doing something with ZFGC style. MC is simply more difficult to do right than the stuff I'm thinking of.
That said, I believe the KoT community project is using MC, so I guess I'm the only one who thinks it's too ambitious to go MC. :P
And so it begins!
Hey, just a thought. Since you're converting everything into MC style, you might want to use Zelda wiki to compile lists of all the things you will need, then put the lists in the first post inside of spoilers (to keep it from being a super massive post). For each thing, you would have a status beside it that lets everyone know if it's 1) not started, 2) incomplete, or 3) complete. This is going to get rather massive, and it's pretty much a requirement to have that kind of organization in order to make sure nothing gets missed and also so that things go as fast and smoothly as possible.
They've already got most everything nicely listed here for SS (characters, bosses, enemies, items, etc.):
http://zeldawiki.org/The_Legend_of_Zelda:_Skyward_Sword#Listings (http://zeldawiki.org/The_Legend_of_Zelda:_Skyward_Sword#Listings)
Of course, things like world tiles and various special effects won't be on a wiki. At least, not in the same manner.
Good luck! I'm already doing quite a lot of other stuff so I won't be contributing any sprites at this time.
Couldn't resist to redo the Scaldera, I want that bad boy to look massive and scary. This might be a little overkill but... I JUST WANT TO BRING OUT IT'S INNER BEAST!
I will post more updates soonish ~
(http://i59.tinypic.com/2hq4855_th.png)
Also, the colors aren't even close to final :P
You're forgetting:
(http://img163.imageshack.us/img163/962/faronlanayrueeldindrago.png)
I just made this.
IMPA - SWS to MC Style
Got around to make the chuchu's down pose. Might need to tweak the palette a bit :)
(http://i59.tinypic.com/2ajxkkl_th.png)
Thanks, I made them from scratch actually! I'm gonna continue on Scaldera today :)
Here, more sprites I did.