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Messages - Gaveno

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1
Other Projects / Re: [Demo] Comic Mischief
« on: November 12, 2007, 03:18:19 pm »
I liked this game. It was actually pretty fun. I think you should slow down the animation speed of the character a little though. I also found a strange bug when going down the latter all the way running into the stairs and trying to jump. The jump key would get disabled sometimes. Also when the timer ran out it gave an error. A warning about the time getting low would be good too :).
-Gavin

2
Discussion / Re: [Pre] Final Fantasy 7 2D (duh)
« on: November 12, 2007, 03:08:53 pm »
I like how my game (Comic Mischief) has a demo and it hasn't got a fraction of these views...>_> <_< >_> <_<...I'm not promoting my game...


(Think of something on-topic!)...Nice screenshots!

This guy knows what I'm talking about! Haha.
-Gavin

3
Other Projects / Re: [Demo] Land of Shadows
« on: November 12, 2007, 02:23:41 am »
I've actually had a demo up with at least 40 rooms. Including an entire dungeon.
-Gavin

4
Discussion / Re: [Pre] Final Fantasy 7 2D (duh)
« on: November 12, 2007, 12:15:39 am »
53 Replies, 1932 views, roughly 63 words and a few images. Honestly, why make a game? No one comes here to play games, or even make games. People come here to show mockups so they can pretend that they actually make games. When in reality hardly anyone here has talent to produce more than a walking demo. And no one seems to be able to see the games with substance since there are games like this one taking up all the room.
I bet we'll never even see a demo. At least not one past walking around a blank room.

Overall, I'm done with this forum.
Say what you want.
-Gavin

5
Other Projects / Re: [Demo] Land of Shadows
« on: November 07, 2007, 08:12:13 pm »
New screen shots demonstrating the new lighting engine I'm using. Made by d41.

Other screen shots can be found on the original post.
-Gavin

6
Other Projects / Re: [Demo] Land of Shadows
« on: September 20, 2007, 04:45:12 pm »
I have completed three engines recently: Save/Load, File Selection and Name Selection.

Here's a new screenshot (which can also be found on the original post.)


Finished the file selection, name selection and save/load engines!
-Gavin

7
Other Projects / Re: [Demo] Land of Shadows
« on: August 29, 2007, 07:31:57 am »
I added a few more screenshots and an 'updates' section. Check it out.
-Gavin

8
Zelda Projects / Re: Hall of the Dead
« on: August 15, 2007, 04:30:43 am »
This is very vague. Not giving any more help. The game isn't THAT hard, sheesh.

Coconut Flats

1-Bomb the rock to wake the worker.
....

Yeah.. Uh I couldn't open the menu and I couldn't use bombs. You would think I would have found them by now if I needed them so early on.
-Gavin

9
Other Projects / Re: [Demo] Land of Shadows
« on: August 14, 2007, 09:01:00 pm »
Thanks for checking it out. I forgot to mention you can turn the music off with the 'S' key. I will add more music later on.
-Gavin

10
Zelda Projects / Re: [Demo] Zelda: Oracle of Life - Version 0.2 Online
« on: August 10, 2007, 06:50:58 pm »
Exactly when will it be on again?
-Gavin

11
Very impressive demo. There wasn't a lot of gameplay but I can tell you put a lot of work into it. You pay very good attention to fine detail.
-Gavin

12
Zelda Projects / Re: Hall of the Dead
« on: August 09, 2007, 11:51:08 pm »
This was cool. The music was cool to hear since I've played just about every zelda game.
Though.. I walked around for a while, found I think 3 orbs and then I couldn't figure out what to do.. I went into a place that looked like a level, but I couldn't push the blocks or the statue..
-Gavin

13
Other Projects / [Demo] Land of Shadows
« on: August 09, 2007, 10:45:15 pm »
No mockups, no false promises, just a game with work in it. Obviously nothing that will interest any of you.

The topic can be found here.
-Gavin

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