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Messages - Bboy

Pages: 1 ... 85 86 [87] 88 89
1721
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: August 11, 2006, 02:32:11 am »
I can't play it and no the error does not fit any ones listed in the first post.

1722
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: August 11, 2006, 01:52:10 am »
Can someone tell me how to work this?

1723
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: August 10, 2006, 10:32:47 pm »
I don't really want to read 132 pages so could someone sum this up for me, and yes I read the first post.

1724
Graphics / Re: King Octo alttp feedback
« on: August 10, 2006, 10:07:07 pm »
And noone cares and forgets about me. :'(

1725
Graphics / Re: Custom Mushroom Monster
« on: August 10, 2006, 12:45:50 am »
Here it is so far...
http://img138.imageshack.us/my.php?image=mushroommonstervo3.png

Not sure how to do the leaves though.

1726
Graphics / Re: 3D -> 2D --- What area should I convert into 2D?
« on: August 09, 2006, 03:59:36 pm »
What about, Death Mountain Crater in alttp style?

1727
LTTP & FSA / Re: Request: Redead Sprites
« on: August 08, 2006, 09:25:12 pm »
Sorry to double post but I made a custom redead head could someone make a body for him?
http://img424.imageshack.us/my.php?image=redeadhu9.gif

1728
Graphics / Re: King Octo alttp feedback
« on: August 08, 2006, 02:04:34 pm »
Alttp style rules!How does gb style show?

                                                   I need specifics!!!!!!!!!!!

1729
Graphics / Re: King Octo alttp feedback
« on: August 07, 2006, 11:57:35 pm »
I don't like the second one either.  What can I change to make it mor like alttp.

1730
Graphics / Re: King Octo alttp feedback
« on: August 06, 2006, 02:08:05 pm »
It's when it gets hurt, which is better, black border or white border for the inverted one.

1731
LTTP & FSA / Re: Request OoT Items
« on: August 06, 2006, 02:05:02 pm »

1732
Graphics / King Octo alttp feedback
« on: August 06, 2006, 01:00:26 am »
http://img119.imageshack.us/my.php?image=bigocto2pp4.gif
Those are some Big Octo I edited from GB style(I think LA) and I would Like some feed back, I havent shaded yet and have only edited one but there are four variations of it(first collumn).

http://img363.imageshack.us/my.php?image=bigoctovu3.gifHere is a less impresive one but is just using the regular octorock, and a big rock ;).

I'm using this for the third boss in my future game TLOZ: Soul Orb

1733
Graphics / Re: Custom Gohma feedback
« on: August 05, 2006, 11:43:18 pm »
I didn't shade that part it's just the color.... :-\

1734
Graphics / Re: Custom Gohma feedback
« on: August 05, 2006, 09:57:49 pm »
Anything specific to fix? ???

1735
Graphics / Re: Custom Mushroom Monster
« on: August 05, 2006, 02:57:41 pm »
I'll remake it in alttp as long as I can use it. ;)

1736
LTTP & FSA / Re: Request: Redead Sprites
« on: August 05, 2006, 02:52:41 pm »
Could someone post the LA ones I think I could do a change of styles pretty easily.

1737
Discussion / Re: Legend of Zelda: Shadowed Cloak
« on: August 05, 2006, 02:36:10 pm »
Is this still goin?

1738
Graphics / Re: Gohma
« on: August 04, 2006, 08:53:03 pm »
Those are TRM's >:(

1739
Graphics / Re: Custom Gohma feedback
« on: August 04, 2006, 08:49:59 pm »
Okay here it is, remember though this is first draft, and yes those claws are from TRM's Gohma but I'm not actually going to use them, they are just till I get off my lazy but and make my own. :P
http://img502.imageshack.us/my.php?image=queengohmaag4.gif

1740
Graphics / Custom Gohma feedback
« on: August 04, 2006, 05:30:19 pm »
I have a gohma that I made, but it's my first boss so don't be to harsh, it's supposed to be a mix of WW and OoT... but before I can post it I need to now how to, yes I know it is very n00by but I need feed back so could someone tell me how to post it?

Pages: 1 ... 85 86 [87] 88 89

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